I've put together a new race mod, got most of the artwork done but theres still lots to do. Tried launching the game to see what it looked like in game and it hangs on the loading screen. I'm using two other mods as learning material and they both load fine, but when I load mine in with them (or without them) it hangs on the load. I checked the Starbound.log file and it says: Info: Preparing Star::Root... Info: Loading Star::Configuration from '..\starbound.config' Info: Done preparing Star::Root. Info: Client version 'Beta v. Offended Koala' '623' '424' Info: Starting from the title screen Info: Initialized SDL Info: Initialized SDL Video Info: Initialized SDL Joystick Info: Initialized SDL Sound Info: Opened default audio device with 44khz / 16 bit stereo audio, 2048 sample size buffer Error: Error loading player file, ignoring! IOException: Wrong magic bytes at start of versioned blob, expected 'SBPFV1.1' 00534013 (C:/starbound/source/game/StarPlayerFactory.cpp:100) ... (2) 00407C78 (C:/starbound/source/client/main.cpp:47) 004DB931 (c:\SDL-1.2.15/./src/main/win32/SDL_win32_main.c18)
I'm sure that's not the error, there should be another error deeper into the starbound.log, that error just says that 1 of your player files is unloadable, meaning that it might be some kind of race that you removed from your files.
I think it's not reading the file because I took the male elements out. I went for an mono-gender race and I don't think the game does that? I'll keep tinkering with it.
just make the male and female alike, make the gender icons custom for that race, and make them the same image.
Ok fixed the various issues, now it has a different error: Error: Access violation detected at 0xa556bd (Read of address 0xf0) Error: Stack Trace... 007DEE70 (C:/starbound/source/core/StarSignalHandler_windows.cpp:16) 00A556BD 007C0B54 (C:/starbound/source/core/StarString.cpp:562) ... (2) 004CC23B (C:/starbound/source/windowing/StarButtonGroup.cpp:80) 004BC8FB (C:/starbound/source/windowing/StarButtonWidget.cpp:215) 00446C17 (C:/starbound/source/frontend/StarCharCreation.cpp:117) 00448465 (C:/starbound/source/frontend/StarCharCreation.cpp:88) ... (2) 0041CE4C (C:/starbound/source/frontend/StarTitle.cpp:135) 0041D34B (C:/starbound/source/frontend/StarTitle.cpp:28) ... (2) 0040A264 (C:/starbound/source/application/StarApplicationBase.cpp:199) 00407C7F (C:/starbound/source/client/main.cpp:48) 004DB931 (c:\SDL-1.2.15/./src/main/win32/SDL_win32_main.c18)