RELEASED Longevity v1.5->v1.6 (DNPCD_BETA) [@v1.6.9]

Discussion in 'Gameplay Mechanics' started by RTGOAT, Mar 13, 2017.

  1. RTGOAT

    RTGOAT Cosmic Narwhal

    @EschieValley

    The folder "MCM" contains xnb files.
    Those xnb files need to replace the vanilla files.
     
    • RTGOAT

      RTGOAT Cosmic Narwhal

      Longevity v1.6.9:

      Longevity v1.6.9 is now live!

      Changes:
      • MCM trees should now be plantable and no longer require tilling the land as before.
      • Select NPCs should now follow their normal schedules (Leah, Gus, Pam, etc).
      • Fixed an infinite loop with Pricing updates in player inventory.
      • Fixed Taxes, they should now work as they did before.
      • Pricing and capital tax for chests/items in buildings (barns, sheds, etc) may function properly as before (NOT TESTED)
      • Affected MCM xnbs have been reworked to include new items and to be more compatible with future changes and content loaders.
      • Data.txt file will no longer be included in release. Longevity will detect if you already have the file and create one if you do not.
      Installation Guide: Here!
      Download: Longevity v1.6.9
      Previous Version Threads: Longevity v1.0->v1.2 | Longevity v1.3->v1.4


      Feel free to PM me your thoughts, suggestions, or feedback.
      Thank you!
       
      • Wessolf

        Wessolf Void-Bound Voyager

        Hrmmm... there seems to be a bug? Could anyone help with this?

        [​IMG]

        Admittedly, I'm using a modification on the DNPCC mod that should work with the Anthro Characters Continued Mod, so I'm not sure if that is the problem.
         
        • Rydel

          Rydel Void-Bound Voyager

          My compatibility patch only replaces some graphics - it shouldn't affect any events
           

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