Building/Ship ISD Nameless: Reboot Edit 21.03.

Discussion in 'Screenshots' started by Chrillzilla, Feb 7, 2015.

  1. Chrillzilla

    Chrillzilla Big Damn Hero

    Hm, as far as i recall:

    3 Apex research facilities,
    about 25-30 mini biomes, outpost, apex, uscm
    1 large Apex parcours
    1 large uscm-base.
    can't tell how much pixels converted.

    btw, reached the front:
    2015-02-20_00005.jpg
    2015-02-20_00002.jpg
    2015-02-20_00007.jpg

    ps: building the last part today has eaten up about 27500 blocks of steel.
    pps: was curious, ran from rear to front in 5:04 minutes
    ppps:tried to remember and think until now I used something like 200-250k pixels.
     
    Last edited: Feb 21, 2015
    The Squid, Vrow and Khuur like this.
  2. EarlGrey

    EarlGrey Big Damn Hero

    This think will be a monster. A proper symbol of imperial might!
     
  3. Chrillzilla

    Chrillzilla Big Damn Hero

    Had a busy weekend so there was no time for further progress. But I found that little piece:

    2015-02-20_00008.jpg
    and dismanteled it whole:

    2015-02-23_00001.jpg

    22k blocks of pressurized steel
    17k wall panels
    several k blocks of pressurized beam etc.

    plus five mini biomes in the surrounding, some k blocks of smooth metal and furniture.
    Still am farming for materials, so please be patient for the next construction footage.
    By the way, suggestions and the such are welcome. :)
    Keeping track of biomes and dungeons I raid for the ship. And roughly the ammount of pixels burnt D:

    ps: I apologize for my grammar, if there is any. Am better in reading english :unsure:
    edit:
    3 Apex research facilities,
    60 mini biomes, outpost, apex, uscm
    1 large Apex parcours
    1 large uscm-base
    1 pyramid/tomb
    250k pixels
    got raw materials for about 150k pixels in reserve
    next step is to fly to a gentle star to hoard iron/steel.
    at the moment i strip down a small radiated planet, lots of titanium and mini-biomes that nearly overwhelm my storage capabilities.
    hope to post next pictures from the shipyard by the end of the week.
    /edit
     
    Last edited: Feb 24, 2015
  4. Chrillzilla

    Chrillzilla Big Damn Hero

    Started to add some detail to existing background and added first part of junkyard/waste deposit at the upper end:
    2015-02-25_00001.jpg
    It will span about 3-4 decks, but now I wonder if the added structure is suitable. Especially in the lower parts where it's only paint. :mspaint:

    edit:
    Want to implement guiding lines like the blue one here to lead to different parts of the ship. I.e. Red ->machine room, blue ->bridge... simple but functional I think.
    /edit
     
    The Squid and Vrow like this.
  5. Khuur

    Khuur Pangalactic Porcupine

    The guidelines are a great idea. I'm not sure about the structural detail paint. It certainly makes those rooms look a little more interesting at least.
     
  6. Chrillzilla

    Chrillzilla Big Damn Hero

    Command tower front completed, forgot to screenshot.
    Upper hull, halfway to the front:
    2015-02-27_00001.jpg
    2015-02-27_00002.jpg
    2015-02-27_00003.jpg
    had some trouble with asteroids...
     

    Attached Files:

    Last edited: Mar 13, 2015
    The Squid and Khuur like this.
  7. Chrillzilla

    Chrillzilla Big Damn Hero

    Made the missing screens:
    2015-02-28_00001.jpg 2015-02-28_00002.jpg
     
    Last edited: Mar 13, 2015
    Khuur and Vrow like this.
  8. Chrillzilla

    Chrillzilla Big Damn Hero

    Something went terribly wrong, miscalculated at some point. didn't figured it out but made some corrections... uhm, changed plans and reconstructed a large part.... twice, as you can see at the asteroid:
    2015-03-03_00001.jpg
    first it was the upper tunnel, then started the second one, figured out while digging it, that it wont reach the designated point at the front either, and made another try including mediocre changes to whole upper section. Now the upper main hull is installed, titanium coating and background steelblocks i'll add later.
    2015-03-03_00002.jpg
    Yay!
     
    Last edited: Mar 13, 2015
    Vrow likes this.
  9. Khuur

    Khuur Pangalactic Porcupine


    That looks significant. How much time did it set you back?
     
  10. Chrillzilla

    Chrillzilla Big Damn Hero

    Not that much, had two rainy days so I had some hours since monday to solve it. Boring but now it's done.

    And here's the not-ready build of the bridge:

    2015-03-04_00001.jpg 2015-03-04_00002.jpg
     
    Last edited: Mar 13, 2015
    Vrow and Khuur like this.
  11. Hawk Novablast

    Hawk Novablast Black Hole Surfer

    This is absolutely incredible. Good work soldier, good work.
     
  12. Khuur

    Khuur Pangalactic Porcupine

    This ship is going to be pretty big.
     
  13. SivCorp

    SivCorp Parsec Taste Tester

    It is a star destroyer....

    keep up the good work! Good luck on the hanger bay....
     
    Hawk Novablast likes this.
  14. Chrillzilla

    Chrillzilla Big Damn Hero

    No new pics for now, just discovered another pyramid/tomb and a uscm base that give me plenty of stuff to continue as i strip them down.
    And i figured out where my first and biggest mistake is located. First thing i built was the upper rear, changed scaling after that and so came that i didn't reach the front properly without massive changes. Now it's too late, whole thing will be 40 meters higher than original. okay for me...

    edit:
    started work on hangar bay:
    2015-03-08_00001.jpg
     
    Last edited: Mar 13, 2015
    Hawk Novablast likes this.
  15. Chrillzilla

    Chrillzilla Big Damn Hero

    More progress on hangar bay, but lack lunar base platforms.

    2015-03-10_00002.jpg

    That will become the "tower"/ flight control.
    2015-03-10_00001.jpg
    As everything until now a... uhm, bit raw.
    By the way, spent over half a million pixels and stored 50k smooth metal blocks, that will make up most of the background. I think i'll need more like 500k of these but i'm not yet sure about that for there will be large parts in different design as hangar, bridge (as seen earlier in this thread), engineering section and whatnot. I still try to close the hull, what's nearly done and then fill up as much of the interior as possible. Detail work i'll take care of after that.
    Hope I don't bore you with showing off my small progression on a dozen fronts. Thanks for your patience!

    edit:
    lower rear and front:
    2015-03-10_00003.jpg
    2015-03-10_00004.jpg
    /edit
     
    Last edited: Mar 13, 2015
    Hawk Novablast and Vrow like this.
  16. Khuur

    Khuur Pangalactic Porcupine

    What exactly are all those different paint marks for? I thought I knew, but now I'm not so sure.
     
  17. Chrillzilla

    Chrillzilla Big Damn Hero

    Distance markings, length and height, in relativity to different parts of the ship. Markings at the rear count from the middle axis down, one block is ten, three blocks in a row marks a hundred, three block with gaps mark fifty.
    edit: at the lower rear are green markings that are obsolete now. Wanted to end up in that area, due to material shortage at the hangar i abandoned that idea and trust in my calculations... this time hopefully right :up:
    /edit
    edit2:
    some background for main engine energy lane:
    2015-03-11_00001.jpg
    maybe i have some pics later this evening.
    /edit
    edit2:
    did some background today and added a "door" to the elevator:
    2015-03-13_00001.jpg
    2015-03-13_00003.jpg
    2015-03-13_00002.jpg
    /edit2
    edit3:
    calculations were right this time :)
    2015-03-14_00002.jpg
    edit/
     
    Last edited: Mar 14, 2015
    Hawk Novablast likes this.
  18. Chrillzilla

    Chrillzilla Big Damn Hero

    Heat sink applied
    2015-03-18_00003.jpg
    2015-03-18_00002.jpg
    and the rear security station:
    2015-03-18_00004.jpg
     
    Last edited: May 7, 2015
    Vrow, yclatious, Finn Learson and 2 others like this.
  19. Khuur

    Khuur Pangalactic Porcupine

    That heat sink is a cool detail.

    pfffff
     
  20. SivCorp

    SivCorp Parsec Taste Tester

    I think that heat sink should have had both pipes go through the same end (the closer one) to free the view above the heatsink fins.

    Just my constructive criticism.
     
    Chrillzilla likes this.

Share This Page