Hey everyone, I've been working on a mod that includes breeding animals. The farmable animals have completely different behavior from killable and capturable monsters. I haven't been able to make a farmable animal become capturable (probably because the .behavior file is so different). I've gotten as far as being able to throw the pod at it, the animal disappearing (it drops something as if it has died, which effectively, it has) and the pod staying empty. Is there a step-by-step that tells you what files to edit and what's important to add? I've edited the .monstertype file and made attempts at editing a custom .behavior file to have code from a monster, but there's no telling for me what should be changed. I must have forgotten something important, but I can't find any extra info online. I can't compare to an existing mod because I couldn't find any with farmable animals that can be captured. A lot of the info I found is very old. Thanks in advance for any tips!