Bug/Issue I need help :c my game dont start!!!

Discussion in 'Support' started by Hikikomoris, Feb 10, 2019.

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  1. Hikikomoris

    Hikikomoris Space Hobo

    i have this error when i open my game with smapi but i dont know what is wrong :/ smapi say that i have to send the smapi log so i will do it.

    [18:33:23 INFO SMAPI] SMAPI 2.10.2 with Stardew Valley 1.3.33 on Microsoft Windows 10 Enterprise
    [18:33:23 DEBUG SMAPI] Mods go here: C:\Users\Angel\Downloads\Stardew.Valley.v1.3.33\Mods
    [18:33:23 TRACE SMAPI] Log started at 2019-02-10T23:33:23 UTC
    [18:33:23 DEBUG SMAPI] Starting game...
    [18:33:54 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
    [18:33:55 TRACE game] LocalizedContentManager.CurrentLanguageCode CHANGING from 'en' to 'es'
    [18:33:56 TRACE game] LocalizedContentManager.CurrentLanguageCode CHANGED from 'en' to 'es'
    [18:33:57 ERROR SMAPI] Oops! Steam achievements won't work because Steam isn't loaded. You can launch the game through Steam to fix that (see 'Part 2: Configure Steam' in the install guide for more info: https://smapi.io/install).
    [18:33:57 TRACE game] System.InvalidOperationException: Steamworks is not initialized.
    en Steamworks.InteropHelp.TestIfAvailableClient()
    en StardewValley.SDKs.SteamHelper.Initialize() en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\SDKs\SteamHelper.cs:línea 137
    [18:33:57 INFO SMAPI] You have SMAPI for developers, so the console will be much more verbose. You can disable developer mode by installing the non-developer version of SMAPI, or by editing C:\Users\Angel\Downloads\Stardew.Valley.v1.3.33\smapi-internal\StardewModdingAPI.config.json.
    [18:33:57 TRACE SMAPI] Detecting common issues...
    [18:33:58 TRACE SMAPI] Loading mod metadata...
    [18:33:58 TRACE SMAPI] Loading mods...
    [18:33:59 TRACE SMAPI] Console Commands (ConsoleCommands\ConsoleCommands.dll)...
    [18:34:00 TRACE SMAPI] Save Backup (SaveBackup\SaveBackup.dll)...
    [18:34:00 INFO SMAPI] Loaded 2 mods:
    [18:34:00 INFO SMAPI] Console Commands 2.10.2 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
    [18:34:00 INFO SMAPI] Save Backup 2.10.2 by SMAPI | Automatically backs up all your saves once per day into its folder.

    [18:34:00 TRACE Save Backup] Adding 2019-02-10 - SMAPI 2.10.2 with Stardew Valley 1.3.33.zip...
    [18:34:00 WARN Save Backup] Couldn't back up save files (see log file for details).
    [18:34:00 TRACE Save Backup] System.Reflection.TargetInvocationException: Se produjo una excepción en el destino de la invocación. ---> System.IO.DirectoryNotFoundException: No se puede encontrar una parte de la ruta de acceso 'C:\Users\Angel\AppData\Roaming\StardewValley\Saves'.
    en System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    en System.IO.FileSystemEnumerableIterator`1.CommonInit()
    en System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
    en System.IO.DirectoryInfo.EnumerateFileSystemInfos(String searchPattern, SearchOption searchOption)
    en System.IO.Compression.ZipFile.DoCreateFromDirectory(String sourceDirectoryName, String destinationArchiveFileName, Nullable`1 compressionLevel, Boolean includeBaseDirectory, Encoding entryNameEncoding)
    en System.IO.Compression.ZipFile.CreateFromDirectory(String sourceDirectoryName, String destinationArchiveFileName, CompressionLevel compressionLevel, Boolean includeBaseDirectory)
    --- Fin del seguimiento de la pila de la excepción interna ---
    en System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
    en System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
    en System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
    en StardewModdingAPI.Mods.SaveBackup.ModEntry.CreateBackup(DirectoryInfo backupFolder) en C:\source\_Stardew\SMAPI\src\SMAPI.Mods.SaveBackup\ModEntry.cs:línea 83
    [18:34:00 TRACE SMAPI] Checking for updates...
    [18:34:00 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
    [18:34:00 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:36 Width:1280 Height:720}
    [18:34:02 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
    [18:34:02 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
    [18:34:03 TRACE SMAPI] SMAPI okay.
    [18:34:03 TRACE SMAPI] Checking for updates to 0 mods...
    [18:34:03 TRACE SMAPI] All mods up to date.
    [18:34:12 TRACE game] GetNumFarmsSaved(); begin
    [18:34:12 TRACE game] Directory.Exists returned false.
    [18:34:12 TRACE game] GetNumFarmsSaved(); end, results=0
    [18:34:19 TRACE game] setGameMode( 'playingGameMode (3)' )
    [18:34:25 ERROR game] An error occured in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Maps\spring_outdoorsTileSheet". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Maps\spring_outdoorsTileSheet.xnb". File not found.
    en Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
    en Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
    --- Fin del seguimiento de la pila de la excepción interna ---
    en Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
    en Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
    en Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
    en StardewValley.LocalizedContentManager.Load[T](String assetName, LanguageCode language) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:línea 145
    en StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>n__0[T](String assetName, LanguageCode language)
    en StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass7_0`1.<Load>b__0() en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:línea 87
    en StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:línea 53
    en StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:línea 83
    en StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:línea 91
    en StardewValley.Minigames.Intro..ctor() en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\Intro.cs:línea 81
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 81
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 500
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:25 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:25 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:25 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:25 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:25 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:25 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:25 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:25 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:25 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:25 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:25 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:25 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:25 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:25 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:25 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:25 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:25 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:25 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:25 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:25 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:25 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:25 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:25 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:25 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:25 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:25 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:25 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:25 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:25 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:25 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:25 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:25 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:25 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:25 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:25 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:26 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:26 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:26 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 TRACE SMAPI] Recovering sprite batch from error...
    [18:34:27 ERROR SMAPI] Could not recover sprite batch state: System.ObjectDisposedException: No se puede obtener acceso al objeto desechado.
    Nombre del objeto: 'Texture2D'.
    en Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
    en Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 973
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR game] An error occured in the base update loop: System.NullReferenceException: Referencia a objeto no establecida como instancia de un objeto.
    en StardewValley.Minigames.GrandpaStory.tick(GameTime time) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 80
    en StardewValley.Game1._update(GameTime gameTime) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:línea 2305
    en StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 899
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 CRITICAL SMAPI] SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.
    [18:34:27 TRACE SMAPI] SMAPI shutting down: aborting update.
    [18:34:27 TRACE SMAPI] SMAPI shutting down: aborting update.
    [18:34:27 TRACE SMAPI] SMAPI shutting down: aborting update.
    [18:34:27 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:27 CRITICAL SMAPI] SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.
    [18:34:27 TRACE SMAPI] SMAPI shutting down: aborting update.
    [18:34:28 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:28 CRITICAL SMAPI] SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.
    [18:34:28 TRACE SMAPI] SMAPI shutting down: aborting update.
    [18:34:28 TRACE SMAPI] SMAPI shutting down: aborting update.
    [18:34:28 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:28 CRITICAL SMAPI] SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.
    [18:34:28 TRACE SMAPI] SMAPI shutting down: aborting update.
    [18:34:28 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:28 CRITICAL SMAPI] SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.
    [18:34:28 TRACE SMAPI] SMAPI shutting down: aborting update.
    [18:34:28 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:28 CRITICAL SMAPI] SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.
    [18:34:28 TRACE SMAPI] SMAPI shutting down: aborting update.
    [18:34:28 TRACE SMAPI] SMAPI shutting down: aborting update.
    [18:34:28 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:28 CRITICAL SMAPI] SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.
    [18:34:28 TRACE SMAPI] SMAPI shutting down: aborting update.
    [18:34:28 TRACE SMAPI] SMAPI shutting down: aborting update.
    [18:34:28 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:28 CRITICAL SMAPI] SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.
    [18:34:28 TRACE SMAPI] SMAPI shutting down: aborting update.
    [18:34:28 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
    en Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
    en StardewValley.Minigames.GrandpaStory.draw(SpriteBatch b) en C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Minigames\GrandpaStory.cs:línea 409
    en StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 1104
    en StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) en C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:línea 952
    [18:34:28 CRITICAL SMAPI] SMAPI requested an immediate game shutdown: the game crashed when drawing, and SMAPI was unable to recover the game.
     
    • Mizzion

      Mizzion Phantasmal Quasar

      You shouldn't post such long text. But your game is looking for a tilesheet it cant find. "Maps\spring_outdoorsTileSheet", next time please go to https://log.smapi.io and follow the directions, it will then give you a link that you can share with us, it will be easier to help you then.


      For other people:

      Here's a link to the parsed log https://log.smapi.io/BPnTgHYS
       

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