Short answer you can't. You may be able to make your own yaml but I've yet to hear about anyone doing so.
I'm assuming the .yaml is used to make the packaged file readable. Most .yaml files, which can be looked at with Notepad++, just have this basic text in it; Code: xnbData: target: "w" compressed: true hiDef: true readerData: - type: "Microsoft.Xna.Framework.Content.Texture2DReader, Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553" version: 0 numSharedResources: 0 content: #!Texture2D format: 0 extractedImages: - path: "" Other .yaml files have different text in them, like the one that belongs to the hats.xnb in the Data folder, with the description of the various hats in the game and their associated achievements.