Modding Help How to fix mods broken in Stardew Valley 1.2

Discussion in 'Mods' started by Pathoschild, Apr 12, 2017.

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  1. Pathoschild

    Pathoschild Giant Laser Beams

    @Nova25
    • You can replace FarmAutomation.ItemCollector with Automate. The main limitation is that Automate doesn't link chains of machines together (though there's a planned feature to do something similar).
    • You can replace StaminaRegen with Regen Mod, Regeneration, or ReRegeneration. (Regen Mod isn't the same mod as StaminaRegen.)
     
      Last edited: Oct 4, 2017
    • GreensCreek

      GreensCreek Intergalactic Tourist

      I need help with Longevity. It runs perfect for me, except for the new seeds. I can buy them at Pierre's, and they show different prices, but there is no image. It just says error item, and they can't be planted. I double checked and made sure I had overwritten the vanilla content with the MCM files, so I'm not sure if it's a mod conflict or what. It's funny because all of the new fruit trees work find, but no new crops. I do run a lot of mods: EntoaroxFramework, Auto Animal Doors, Automate, Better Hay, Chefs Closet, Configurable Machines, Daily Friendship Increaser, Get Dressed, Happy Birthday, Harvest with Scythe, Skull Cavern Elevator, Rented Tools, Tractor Mod, Trainer Mod and UiInfoSuite. Also, I started Longevity with an existing save game, so I'm not sure if that is an issue.
       
      • Pathoschild

        Pathoschild Giant Laser Beams

      • GreensCreek

        GreensCreek Intergalactic Tourist

        OK. Sorry... I got the wrong thread. I'll post over there. :)
         
        • Pathoschild

          Pathoschild Giant Laser Beams

        • Pathoschild

          Pathoschild Giant Laser Beams

          verogames likes this.
        • Diotheawesome

          Diotheawesome Poptop Tamer

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