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Outdated Hole Drills 0.9.2

A drill on a rope. It digs a hole.

  1. Healthire

    Healthire Can't Most Program the Least

    Healthire submitted a new mod:

    Hole Drill - A drill on a rope. It digs a hole.

    Read more about this mod...
     
    Daikaze likes this.
  2. Levy

    Levy Subatomic Cosmonaut

    Ooo, this is a nice little mod. Something you would expect to be in the core game. After the next patch to fix the issues in Angry Koala, I will definitely pick this up.
     
  3. Healthire

    Healthire Can't Most Program the Least

    Just keep in mind that this is an early version and there are things to be fixed/added. :)
     
  4. Kel^

    Kel^ Pangalactic Porcupine

    I really like this! If I could make a couple suggestions:

    1. Much longer range by default (even on low quality drill heads)
    2. A chance to jam when coming in contact with ore. Better quality drill heads reduce this chance - diamond drill heads will never jam on copper, for example
    3. Blocks that are mined will be returned, perhaps at a reduced rate
    4. Requires fuel to use, perhaps

    I love the idea of a rich space explorer setting up a massive load of these on a moon or asteroid belt is search of an elusive ore.
     
    Shadewarp likes this.
  5. Healthire

    Healthire Can't Most Program the Least

    I have another mod idea that is more of an excavator, I thought of this more as a low-tech hellevator-builder. It is just a drill on a rope. :p

    I am planning to make it dig deeper though, and I like your jamming-idea.
     
    Last edited: Dec 24, 2013
    Kel^ likes this.
  6. Kel^

    Kel^ Pangalactic Porcupine

    A drill on a role is awesome too :) Portable hellavator creators are just as useful as mining rigs!
     
    metaspy likes this.
  7. ollj

    ollj Big Damn Hero

    good. you seem to be the closest from being able to...

    make water pumps or elevators.
     
  8. Healthire

    Healthire Can't Most Program the Least

    Healthire updated Hole Drill with a new update entry:

    Development update 0.2

    Read the rest of this update entry...
     
  9. Med

    Med Phantasmal Quasar

    All I care about! :love:
     
  10. metaspy

    metaspy Void-Bound Voyager

    Excellent job!
     
  11. BloodyRain2k

    BloodyRain2k Pangalactic Porcupine

    Really a nice thing, now we'd only need elevators too and it'd be a piece of cake to make a shaft to hell.
     
  12. Healthire

    Healthire Can't Most Program the Least

    Healthire updated Hole Drill with a new update entry:

    Features + bugfix

    Read the rest of this update entry...
     
  13. Aclancy83

    Aclancy83 Void-Bound Voyager

    This is a cool mod, all we need now is a bomb you can throw down the hole after drilling that will blow the planet up.
     
  14. metaspy

    metaspy Void-Bound Voyager

    not to complain, but could we get the recipe changed?
    I actually did not have any rope. Perhaps have it so you can make it with Climbing rope?
    Since Climbing rope is craftable and doesnt rely on rng to find it in a chest.
     
  15. Healthire

    Healthire Can't Most Program the Least

    You can change it yourself pretty easily. Go into the mod folder and look in the recipes\tier3 folder, there you'll find a file called holedrill.recipe. Open that in notepad and put in the following

    Code:
    {
      "input" : [
        { "item" : "copperdrill", "count" : 1 },
        { "item" : "darkwoodmaterial", "count" : 15 },
        { "item" : "money", "count" : 1500 }
      ],
      "output" : { "item" : "holedrill", "count" : 1 },
      "groups" : [ "roboticcraftingtable", "tools", "all" ]
    }
    
    Then you won't need rope at all to craft it. :)
     
  16. metaspy

    metaspy Void-Bound Voyager

    I actually changed it on my own but i figured for future generations who may not stumble upon rope in a chest - it might be better with a crafted item instead of an rng one
     
  17. Partack

    Partack Astral Cartographer

    I love your mod, Healthire, the code is clean and tidy,
    But I have two requests/suggestions regarding the drill:

    Firstly, I too think that rope should be cut from the recipe, or at least make it climbing rope.. people who download your mod will want to actually use it..

    Secondly,

    Please could you make it so that when the drills return, they don't automatically pop all the items they drilled onto the ground,

    Using your newest update, wiring a line of drills to one switch is really good, lots of drills work together, but they make a bunch of holes so when they return, all the items are thrown down into the multiple shafts..

    perhaps you could make it so that when the user presses E on each drill, it releases all of its stored items?

    Just a thought.
    Thanks for a great mod,keep up the good work =3
     
  18. Healthire

    Healthire Can't Most Program the Least

    Okay it seems people don't like it using ropes. I'll make it chains next update.

    I'll look into it. Should be easy enough to do.
     
    Partack likes this.
  19. Partack

    Partack Astral Cartographer

    By the way, quick minor bug report,

    When a bunch of drills are wired to one switch and the switch is left on and you walk away from them and then come back, some of the drills will automatically start drilling again.

    edit: it also happens when you teleport to your ship and back.

    edit2: Oh, it only happens when you press your 'use' button on them and then walk away and come back (or teleport to ship and come back)

    Not very important. but a bug, none the less. =3

    Btw, good to hear the recipe is changing ^___^ thanks again!
     
    Last edited: Dec 30, 2013
  20. Healthire

    Healthire Can't Most Program the Least

    Thanks! I'll try to remember to fix that!
     

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