This is easily my smallest suggestion, as it is exactly what it says on the title. There's several reasons to do it: 1 It just doesn't make logical sense. 2 2-handed weapons can already have grenade launchers as secondaries, which makes using a Grenade Launcher with a Pistol or a Machine Pistol rather impractical when just using a shotgun or assault rifle with a grenade launcher is more effective. 3 They are the only guns with arcing projectiles, so treating them as 1-Handed Rocket Launchers (Which seems to be the case, judging by how both are explosive weapons) is a bit inaccurate. 4 Making Grenade Launchers 2-Handed would allow them to have Secondary Attacks. In order to make it practical, Grenade Launchers would be buffed so they have a high enough damage to make them worth as 2-Handed weapons. However, they would retain their current grenade variety. Possible Secondary Attacks: -Flashlight. -Arc Calculator: Projects an arcing line that indicates where the grenades will land. -Blink Blast: It is a charge-up attack. It causes the grenade to teleport to the position of the crosshair and act as if it hit a block. If used with mines, they will hover in place. Normal grenades effectively explode on the spot. -Cluster Bomb: Shoots a large grenade that spawns smaller grenades on hit. -Burst Shot (This allows Grenade Launchers to have a chance at close distances).