I am going to assume this will be a feature, though I have not seen mention of it anywhere. I have a few questions regarding it being implemented however. 1. Will units have individual vision range values? Purchasing a unit based on its ability to scout and provide vision adds more strategy. 2. Will certain weather conditions affect vision? An example would be the Balloons vision being more heavily impacted during rain, as opposed to the dogs which could remain unhindered. 3. Will terrain tiles affect not only your units, but also your opponents vision? An example would be Archers becoming hidden if they stay on a forest tile, or be granted extra vision if they stay on a Hill tile. These were all elements that were part of Advance Wars, but I feel they could be expanded upon and made even more fun and interesting in Wargroove.