This is my first attempt at a map edit mod. I took the standard mining farm and removed the hill on the right side and trimmed down the hill on the left. I changed the rivers first bend to give more space on one side of the river (for those who like making decorative paths) since i found the default way too small. I changed the cliffs below the house slightly to expanding the indentures enough to place a building or two. Overall the purpose of this edit was to increase the amount of usable farmland without changing the theme of the map much. I would appreciate any feedback and if any map makers would mind taking a look at it. Edit. I uploaded version 0.2 of the map edit. It appears to be 100% functional. Please let me know if anyone finds any mistakes. Let me know if you think the map is ready for a official release. Edit2. I uploaded version 0.3 of the map edit, i added some debris to areas where the hills were (so it didn't look as empty in game) trimmed the grass patches, fixed where there wasn't shadows in a few areas. overall just minor edits. Edit 3, I uploaded version 0.4 of the map edit, fixing the visual errors, and the log/grass on top of water. Shadows reworked slightly. ( released 0.4.1, i missed a single log on the lower lake. fixed in file but not in screenshot) Edit 4. I uploaded version 0.5 of the map edit. The grass/logs on the water should be removed. i edited the cliffs once more, i believe i fixed the dark shadow on the cliff, and the bushes on the side of the cliff should be gone now. Version 0.4 http://imgur.com/a/HOfy0 Version 0.3 http://imgur.com/a/yrjxa Version 0.2 http://imgur.com/acIJmpv Version 0.1 http://imgur.com/a/ltma1
I really like it. In fact, I'm searching for this kind of edit as I prefer just some slight subtle changes and most modded maps go to far for my taste. Apart from those "bugs" you mentioned, I would change the left hill a bit, as this nearly perfect rectangle looks too artificial for my taste. Maybe switch it back to its original form an move the river and bridge a bit. Also I'd remove the fence on the right side where the other hill has been. It doesn't serve any purpose now and therefor looks a bit out of place. Apart from that, it's exactly the map I'm looking for. Would like to use it in my upcomming play, if you plan to "perfect" it.
Well I was hoping veteran map makers could give me some insight. I was mainly doing this to learn about modding maps. I'll keep working and see if I can release a update with the problems fixed in a day or so. I'll work on adjusting the river and redo the hill to make it look less artifical.
Not a vet, but: For those pesky bushes - You need to add the NoSpawn property to the Back Layer tile. Common Tile Properties/Actions listed here. Invisible walls - You'll need to check the Building Layer of each affected tile and make sure it's empty. You can copy & paste groups of tiles that you know are error-free to make this go quicker. The pinned map-editing thread has nearly all the answers/resources you'll need. You'll usually get much better answers than mine, too :) .
I released a new version of the map. I removed the fence, changed the left cliff slightly to look more natural, moved the lower pond slightly, and i moved the river over alittle to give more area on the left side. I moved the stairs over a few spaces to fit more with the change of the hill and river.
Good update. I think all changes are for the better while not overdoing it. Will definately try it out for my next farm. One tiny little thing: As you already cut the patch of grass in the south, I think it's better to remove it completely - but that's just my personal preference. I think I'll try it out this weekend. If I encounter any invisble walls or other glitches, I'll let you know.
I updated to 0.3, just minor edits, mainly the grass patch and adding debris. but i look forward to your feedback.
Alrighty, thanks for the feedback the mistakes should be fixed in the newest update. Let me know if you find anything else that looks out of place, i always appreciate any feedback.
Thanks for the update. I took another look. Some thinks are fixed, but others are not. I also found some new stuff. Feedback time: 1. Some bushes etc. still clip into the pond 2. Those two bushes should be removed 3. Still a weird dark shadow on the grass. Look at blue rectangle for how it should look 4. Should be obvious ^^ 5. No error in on itself, but think the changed cliff by the farm house looks odd. I would prefer the vanilla version - the change doesn't provide much in my opinion. Picture on the right is the unchanged left stairs, which look more natural to me 6. More bushes that clip into the water 7. The cut is to harsh - there should be some kind of blend. Look at the blue rectange for how it should look.
Alright I sent out another update. I don't think i packed the last one (0.4) right since some of the errors should have been resolved but weren't. But i tested 0.5 in a new game, and everything looks to be updated correctly.
Perhaps the error was on my part, too, because I did only replace the files in 'Stardew Valley\Content\Maps' but not in 'Stardew Valley\Content'. I also did not start a new game so the bush-problem wouldn't update. However, I made sure that's not a problem anymore by replacing all files and starting a new game. Seem to be just some minor cliff and shadow things left, that could be improved - my nitpicking eye didn't catch anything else. 1. The shadow on the ground is not correct. Also, I think the cliff would look better with another tile. Look at the second picture for example. 2. Another shadow thing. They don't look right for me. I checked the vanilla map and the shadows are less prominent there (check the second pic.)