NO OOC ALLOWED IN RP THREAD. Please also do not be meta. Here's a link to the OOC thread so you can check for any news! OOC thread The setting for the RP is also in the OOC thread so if you're the first to post on here then know that it has to be in character from start to finish. Maps(idea stolen from Aquarius): Legend: Yellow dot- Player start Purple blocks- Water processing plant Grey lines- Gravel streets Muggy green- Grass(ish) Muggy blue- River/water Rusty blocks- buildings/housing Blue building- Police department Light blue building- Vana's HQ Red building- X's weapons and munitions depot/HQ Dark grey- Solid concrete path Legend: Blue- Life Support/Clinic GreyPurple- Commune Halls Purple- Storage GreyYellow- Barracks White- Training Halls GreyRed- Engine Bays Salmon Pink- Battlements/Turret Stations GreyOrange- Engines Orange- Workshops/Engineering/Research&Development Light Blue- On Ship Jail Light Pink- Commune Room and Atrium Red- Shield Cores/Technology Wing Brown- Washrooms Cerulean- Maintenance Bay Green- Forward Battlements Light Green/Turquoise- Command Center Legend: Light blue- Armory Purple- Command and Etc rooms Green- Battlements Brown- Gates Light grey- Walls Dark grey- Surface of walls, etc Orange- Watchtower Red- Barracks Yellow- Infirmaries Pink- Food Storage Dark grass- Higher ground Legend: Blue- Common Business Buildings Star- Kato's Place Red- Hospital Brown- Municipal Buildings, district hall and such Green- Restaurants Purple- Gunstores Orange- Tailor/Boutique Pink- Apartment Building Yellow- Shopping Mall Peachy- Police Department and Comms center These are the current mapped out areas for the characters, more will be revealed as you explore. (NOTE: New areas can be unlocked through means of exploration/manipulation). Character stats: Xoch: Charisma: 4 Strength: 5 Agility: 17 Intelligence: 10 Vitality: 10 Dexterity: 8 Sanity/will: 15 Perception: 11 Cole(Level 2, 100/300XP)/21: Charisma- 3 Strength- 6 Agility- 12 Intelligence- 18 Vitality- 14 Dexterity- 8 Sanity/Will- 19 Danger Spider(Level 4, 800/1,000XP)/23: Charisma- 6 Strength- 14 Agility- 21 Intelligence- 9 Vitality- 13 Dexterity- 13 Sanity/will- 8 Perception-13 TOTAL: 97, stats above average [5 points over average, ~0.2 stat debuff to even out, due to missing stats] Spike(Level 4, 950/1,000XP)/23: Charisma- 7 Strength- 15 Agility- 14 Intelligence- 8 Vitality- 16 Dexterity- 14 Sanity/will- 5 Perception- 18 TOTAL: 97, stats above average [5 points over average, ~0.2 stat debuff to even out, due to missing stats] Nada(Level 2, 130/300XP)/21: Charisma- 5 Strength- 5 Agility- 18 Intelligence- 10 Vitality- 5 Dexterity- 15 Sanity/will- 12 Chase(Level 2, 290/300XP)/21: Charisma- 15 Strength- 4 Agility- 15 Intelligence- 9 Vitality- 7 Dexterity- 7 Sanity/will- 14 Perception- 10 TOTAL: 81, stats barely above average Xael(Level 4, 800/1,000XP)/23: Charisma- 9 Strength- 10 Agility- 22 Intelligence- 8 Vitality- 12 Dexterity- 13 Sanity/will- 12 Perception- 10 TOTAL: 96 stats above average [4 points over average, ~0.15 stat debuff to even out, due to missing stats] Ouri /23: Charisma- 7 Strength- 13 Agility- 11 Intelligence- 22 Vitality- 14 Dexterity- 12 Sanity/will- 3 Perception- 12 Ivory(Level 3, 500/600XP)/22: Charisma- 22 Strength- 8 Agility-13 Intelligence-10 Vitality- 8 Dexterity-11 Sanity/will- 6 Perception- 11 TOTAL: 89, stats above average Ausleir: Charisma: 18 Strength: 7 Agility: 13 Intelligence: 9 Vitality: 9 Dexterity: 12 Sanity/will: 0 Perception: 12 Lidan: Charisma- 10 Strength- 5 Agility- 11 Intelligence- 6 Vitality- 11 Dexterity- 7 Santiy/Will- 14 Perception- 16 Karas: Charisma: 19 Strength: 6 Agility: 12 Intelligence: 15 Vitality: 8 Dexterity: 9 Sanity/will: 12 Perception: 9 Kato: Charisma:15 Strength: 7 Agility: 10 Intelligence:12 Vitality:11 Dexterity: 11 Perception:12 Sanity/will: 2 Sortil: Charisma: 0 Strength: 10 Agility: 14 Intelligence:14 Vitality: 7 Dexterity:18 Perception: 12 Sanity/will:5 Zephyr: Charisma- 12 Strength- 5 Agility- 5 Intelligence- 9 Vitality- 15 Dexterity- 14 Perception- 15 Sanity/will- 5 Gilden: Charisma- 11 Strength- 9 Agility-10 Intelligence-18 Vitality-8 Dexterity-12 Perception- 7 Sanity/will- 5 Nezun: Charisma- 6 Strength- 10 Agility- 12 Intelligence- 8 Vitality- 8 Dexterity- 14 Perception- 16 Sanity/will- 6 Tekari: Charisma- 7 Strength- 7 Agility- 16 Intelligence- 11 Vitality- 11 Dexterity- 7 Perception- 17 Sanity/will- 2 Euclid: Charisma- 12 Strength- 3 Agility- 4 Intelligence- 20 Vitality- 5 Dexterity- 4 Perception- 15 Sanity/will- 17
Nada: Slowly opening her eyes, she tries to stand up but she doesn't feel really good, the last thing she remembered was being standing alone on the bay station of her ship then suddenly black out, it doesn't know what time is it or how long she was asleep. she started Looking at her surroundings and saw a bunch of people lying over the floor. What isss thisss she hissed whispering to herself, the best thing that she could do is explore the surroundings and try to make contact with her ship, so she decided to check first if her stuff it is complete and then walk to the Road.
She happens to have nothing on her but the clothes on her back, the nearest roads look like they're connected to a system of buildings.
Spike wakes swearing hardly noticing that he is not home. He then kicks his feet on the ground and stands up and looks around at the buildings and other things. He then quickly brushed off the dust from his suit, he believes looking good is important. "Woah that was a sweet party must of drunk a few too many" he said as he remembered that this was not the first time he woke on a curb after a party. He then dug into his pockets looking for his watch and after finding nothing but void he then cursed loudly. "Mate do you know where the hell we are?" he said as he stumbled a bit "got up a bit too suddenly".
He looks around him to see a bunch of people passed out, bunched together. He can see buildings around him as well.
DangerSpider shifts around uncomfortably, moving her head slightly left and then right. "Sssss?" she mumbles sleepily, wondering what was going on and why cold stone was beneath her hand, and not the warm furs of creatures she had previously hunted and slain, she missed the warmth of the furs and wondered where it had gone and why. The last thing she could remember was lying down on her furs and now, being here. Sitting herself up and opening her eyes slightly, she looks around and reaches for her trusty spear.
Nada started to go at the buildings and inhaled deeply cuz at least she has her rusty cape, maybe there will be someone who knows what is this place.. she turned around and saw to check how the others are but not with intentions of have a speech or something, she thinks that if there are others like her on the floor there is no point asking them if they knew something...or maybe that's the best Idea right now. Nah... she said to herself and keep walking to the buildings to search the area, better found someone awake, and in the worst case of founding nothing start searching for water.
Taking a closer look at the buildings they look something similar to a water processing plant, then on her right there actually being a fairly large lake, completely surrounded by buildings and towers. Nothing is there, except for maybe someone else's arm.
The sound of people talking stirs Chase from his sleep. Waking up in an alleyway is hardly a new experience for him. He turns groggily towards those who have already awakened. With a start, he exclaims "Gah! Who the hell are you?!"
"Where Ssstaby?" Danger asks angrily to no one in particular after feeling something other than her spear behind her. Ignoring the voice, wherever and whoever it came from, she stands up and starts looking around, trying to see if she can spot her spear anywhere nearby, she also looks at the buildings closest to her.
Nada tries to think about the place, but nothings really complicated comes up. maybe a kind of water ssservice plant. she looks at her surrounding again to see who are awake and trying to find an entrance to the buildings, with some luck she can make a way into the plant and find something useful, also tries to pay attention to the group behind her.
Xoch slowly opens his eyes and looks around, not knowing were he was or how he got here. "Ah, my head..." He grumbles before trying to stand up. As he does this, he looks around at the other people around him. He rests his hand on his holster just in case the strangers are hostile, but realizes his machinepistol isn't there.
Cole wakes up, stretching. He's not surprised that he's waking up in an unfamiliar location, but it takes him a minute to figure out where he is. He struggles to remember how he got there. Finally he notices the others. "The hell are you people? Where are we?"
Xoch doesn't reply and continues to search for his gun. He had stole it from a guard when he was eleven, and carried it wherever he went. It was his favorite, and he wasn't leaving with out it.
Cole looks around. Having few possesions in general, he shoves his hands in his pockets and looks around. "How the hell did I get here? Where are we, the dump?"
Evidently the other people are just as bemused as Chase is. He takes this opportunity to make himself scarce, heading west towards the road.
Xoch find finally finds his machinepistol lying in a small patch of tall grass. Placing it in it's holster, he stands up and and looks through his pockets. He finds his harmonica, a few bandages, and a flashlight. He then decides to head towards the road as well.
Looking around again, Danger noticed there are now a few people walking around. She walks around looking for her spear. After not spotting her spear anywhere nearby, she starts to follow the people that are going towards to the road so she can ask them where her sssstaby is
Whoever left them there must have dropped the pistol, although they were careful in making sure it had no ammo beforehand. As everyone comes across the nearby road they can definitely see that this is in fact a sardine-packed factory of people with less than minimum wage payment. A couple workers shamble by, faces covered in sweat, something brown, and woe.[DOUBLEPOST=1445792755][/DOUBLEPOST]And behind them, from the direction they came another body floats onto land from the nearby river.
A Gyrusen sees the group and walks up to them apparently knowing just as little about what happened as them. *Ouri's mind* Ruzanion(good): Just greet them and ask if they have seen your guitar and scythe. Xenion(bad): You should kill them and take their stuff! *normal* Ouri:Have any of you found a guitar or a scythe?