Hello! I'm here seeking for some modding help for my new custom NPC which I'm working on. And from a non-English spoken country, my English might be kind of awkward... so please excuse me X( + my question below is a bit long too ;/ but actually quite simple! Creating a marriable custom NPC, I heard that they don't appear while dancing at the flower festival. (a.k.a invisible) Is everyone having this problem? I'm not quite sure, because I didn't add my NPC to the game yet. So sad to know, isn't there any way to make their dancing sprites appear during the dance performance? If it isn't currently possible, I want at least to make them say like, "Whaa?! I said I didn't prepare any of the dance moves and a dress neither! You'll need to dance all by yourself now!", accepting the player asking to dance with him/her XP (Maybe too obsessed over such a tiny/unnecessary thing here.. yup! IKR) So I kind of looked through the Strings\StringsFromCSFiles, and now more confused how to make this work out by using CP. The dance-accepting dialogue is located at 252~262 row, starting with Event.cs.1619 (I guess). My custom NPC's Disposition is 'adult/polite/outgoing/positive/female', and of course, must figure out which text she will say at first hand, and want to make her the only one saying the dialogue which I mentioned above. If someone can help me out with the text I should type in the CP content.json file, I will be soooo happy!! If the thing is impossible due to the hard-codding from the game, well I'm just gonna cry and surrender myself to fate< Waiting patiently for an angel to reply Thanks for reading a long message!