I'm modding to make a microdungeon of my race mod. I already make the tiled .json archive and .patch of dungeon_worlds.config. And i already searched in a lot of forest planets. Maybe I just don't have lucky in my search or something is wrong?
Yes, you also need to patch biomes. Here is an example of my Wookie Watchtower Code: [ { "op": "add", "path": "/surfacePlaceables/items/-", "value": { "mode": "floor", "priority": 2, "variants": 1, "distribution": "/biomes/swmdistributions.config:swmmicrodungeon", "type": "microdungeon", "microdungeons": [ "wookiewatchtower1" ] } } ] That is from my forest.biome.patch I also have a randomencounter.dungeon.patch for some of the non-tiled ones I made. Code: [ { "op" : "add", "path" : "/metadata/anchor/-", "value" : "utapauntradingcaravan" }, { "op" : "add", "path" : "/metadata/anchor/-", "value" : "tuskanbanditcamp" }, { "op" : "add", "path" : "/metadata/anchor/-", "value" : "stormtroopercamp" }, { "op" : "add", "path" : "/tiles/-", "value" : { "value" : [100, 10, 0, 255], "comment" : "utapaun merchant", "brush" : [ [ "npc", { "kind" : "npc", "species" : "utapaun", "typeName" : "merchant", "parameters" : { "scriptConfig" : { "merchant" : { "storeRadius" : -1, "categories" : { "default" : [ "basicmerchant", "randomguns", "randomswords" ] }, "numItems" : 10 } } } } ] ] } }, { "op" : "add", "path" : "/tiles/-", "value" : { "value" : [100, 20, 0, 255], "comment" : "tuskan bandit", "brush" : [ [ "npc", { "kind" : "npc", "species" : "tuskan", "typeName" : "tuskanbandit", "parameters" : { "persistent" : true } } ] ] } }, { "op" : "add", "path" : "/tiles/-", "value" : { "value" : [100, 20, 0, 255], "comment" : "Stormtrooper", "brush" : [ [ "npc", { "kind" : "npc", "species" : "human", "typeName" : "stormtrooper", "parameters" : { "persistent" : true } } ] ] } }, { "op" : "add", "path" : "/tiles/-", "value" : { "value" : [100, 30, 0, 255], "comment" : "rodian bandit", "brush" : [ [ "npc", { "kind" : "npc", "species" : "rodian", "typeName" : "rodianbandit", "parameters" : { "persistent" : true } } ] ] } }, { "op" : "add", "path" : "/parts/-", "value" : { "name" : "utapauntradingcaravan", "rules" : [ ], "def" : [ "image", [ "utapauntradingcaravan.png", "utapauntradingcaravan-objects.png" ] ] } }, { "op" : "add", "path" : "/parts/-", "value" : { "name" : "stormtroopercamp", "rules" : [ ], "def" : [ "image", [ "stormtroopercamp.png", "stormtroopercamp-objects.png" ] ] } }, { "op" : "add", "path" : "/parts/-", "value" : { "name" : "tuskanbanditcamp", "rules" : [ ], "def" : [ "image", [ "tuskanbanditcamp.png", "tuskanbanditcamp-objects.png" ] ] } } ] So I think, depending on if you use tiled or not, you need to patch different files.