Modding Help consumable boomerang (RESOLVED)

Discussion in 'Starbound Modding' started by supredude11, Aug 10, 2020.

  1. supredude11

    supredude11 Void-Bound Voyager

    i'm trying to make a consumable throwing weapon that's also a boomerang. It's basically has the properties of a boomerang but it is a consumable. I don't exactly know how to make it work though. any help would be appreciated
     
  2. projectmayhem

    projectmayhem Spaceman Spiff

    I think maybe you can try making a .thrownitem instead of an .activeitem and see if you can still call the boomerang.lua
     
    supredude11 likes this.
  3. supredude11

    supredude11 Void-Bound Voyager

    it turns out the .thrownitem didn't need the script, but the projectile associated with the boomerang needs special parameters
     
  4. supredude11

    supredude11 Void-Bound Voyager

    thanks for the suggestion, i got it all figured out!
     
    projectmayhem likes this.

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