Im trying to create a map where you have to get your commander onto a location. Everytime i get my commander onto the location and have them get removed, the match keeps going and won't give player 1 the victory. i have no idea what to do and how to fix this
You need to create a trigger that awards victory to the player press the wrench on the map, go to event editor, make a new event, name it "Victory (Commander at location)" or something. Trigger it once, go to the conditions, add new, "Unit: Presence". After that change the settings to the appropriate variables (commander, proper location, what not). Finally go over to the Actions tab, add new, "Player: Victory".... you can handle it from here feel free to ask questions
It worked, now i have a different issue with the campagin and its when you finish it. When i test it out and complete the starting map, it wont create a path to the next map even though they have are connect with branches. i dont know if a flag is suppose to be there or if something else is suppose to happen, i just don't understand it