Hello! Despite having done... maybe 7 custom events before, I still struggle with it. I have some questions which have plagued me: 1. Is there an easier method to moving characters around? Things to take note of using the console? Tips? Literally half of my debugging is fixing character movements because I struggle with it. 2. I was wondering if it's possible to make certain things conditional on events, kind of like Emily's parrot with CP? I know I can set a conditional for "When: seen event" but dunno if doing that will change say.... the NPC's sprite afterwards (as in, for example: a dirty messy Shane sprite and portrait before his 6th heart event, and a neat one after viewing the 6th). 3. Is it possible to make two characters move at the same time? I feel like I've seen this in some events, but can't think of any to reference.
I can answer the 2nd one easily - we do that with Shane's sprite in the DSV pack. You use that Seen Event condition to set before and after.