I looked at the older pages of the Discussion and found the one where you added the door pipe. I noticed the head and arms were sticking out, so I thought of a solution. If you're ever trying to make the door pipe, if you could put the texture on the Weapon layer, which is what I believe to be the layer infront of everything else, then you could not be seen through it.
Here are some Enemy Sprites In case you can't think of any new enemies to add, look at this. It has a few you haven't added, Green Zeros, the lava things, crab things, Cacatacs (cactus plants), and the rios (Lettuce birds).
the picture is not pressed. ps Sprites I have everything. Problems arise as a basis when it is necessary to draw his =) Ps...... there is still a camouflage blocks / door (1 bloсk and more)
"Planing : ------------------------------------------------------ What is necessary Ful suilt in tech mode... More non Samus weapons/armor. Upgrade weapons (technology tree)" Upgrading weapons!? That sounds awesome!
Hi, been digging everywhere to find the info but I've been unable to do it. So I found out the robotics workbench has been removed, which items would the Chozo station be in now?
Also, if i'm not pushing my luck here, could someone tell me a quick how-to on installing the pak files? I haven't actually ever modded starbound and all the tutorial videos that I could find were all outdated (Saying to place in Giraffe_Storage, which is no longer available). I got the two pack files, so I'm hoping those were all I needed, since they are all that showed up in the download link. Do I put the pak files in the mod folder? Or do I put them in the assets folder with the Packed.Pak file?
Sorry, I finally figured it out. The pak files do go in the mod folder, and I found the chozo in the inventor's table. Sorry for my ignorance, but I do love this mod. Keep up the awesome work!
If I deviate a little bit and just give the atmosphere. For example, blocks, items, weapons, and so on. The world in general. How so?
from what I previously wanted =) In the general starbound more in style. I'll be adding things, weapons, biomes. Expand itself the world / universe games (hunters) And of course simultaneously adding all that was in games (CM, MP, MF, MZM and so on.) I just wanted to do earlier in the system as SM, but starbounde do it all pretty hard.)
Next you should add blocks Then systems. Build the biomes out of metroid blocks! Brinstar biome! Norfair biome!... Maybe?
Dude this is one of the coolest mods there is IMO, very very good job. a few little suggestions? when shooting the beam, it comes out slightly above the gun when its at an angle, not sure if that's an easy fix. and any plans on adding tech in the future as well like space jump (that could just be a higher double jump) or space jump / speedboost? and I feel like the chozo crafter should be less than 20k, maybe make it free so someone can start the game from scratch and be able to only make the power suit and regular beam at start and build their way up. Anyways keep up the great work, this has the potential to be one of the best Starbound mod packs there is as long as you don't give up on it like the creater of one of the first metroid mods before this game was out.
thx. Of major bugs I know. In the future I had planned to make a balance (as it is considered that the armor and weapons end game tier). tech will later.