Hey Everyone, Still kinda new to all this but I have some joke weapons (from other mods) and I want to have the npcs be equipped with them as well when they randomly spawn. A cultist, for example, or floran that guard their hunting grounds. to try to at least change their weapon, I've made a cultist.patch in a 'npcs/' folder in a .pak that goes like this (copied it from what I saw elsewhere): [ { "op": "replace", "path": "/items/-", "value": [ [0, [ { "primary" : [ { "name" : "npchammer"} ] } ] ] ] } ] In my mind, this should swap the cultist's normal primary weapon (the npccultistbroadsword) with the npc hammer. However, when I spawn a bunch, it's just pistols and broadswords galore. What am I doing wrong? Also second question: all the npc weapons appear to be in a separate folder, can I just dump my joke weapons in there like that or do I have to change something about them first? Thanks!