So I've been making mods and getting mods recently. Now I can't play the game in full screen because if I press the toolbar and select any item it crashes. So after days of crashing while playing in full screen I finally got the error that appears before the game crashes completely. [10:45:24.148 PM] Failed to call base method: checkForEscapeKeys [10:45:24.153 PM] [ERROR] An error occured in the overridden draw loop: System.ObjectDisposedException: Cannot access a disposed object. Object name: 'Texture2D'. at Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr) at Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value) at Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count) at Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush() at Microsoft.Xna.Framework.Graphics.SpriteBatch.End() at StardewModdingAPI.Inheritance.SGame.Draw(GameTime gameTime) [10:45:24.160 PM] [ERROR] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called. at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix) at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState) at StardewModdingAPI.Inheritance.SGame.Draw(GameTime gameTime) [10:45:24.169 PM] [ERROR] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called. at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix) at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState) at StardewModdingAPI.Inheritance.SGame.Draw(GameTime gameTime) I'm not sure what is causing it and I removed all the mods, it goes back to normal. I install each one by one it doesn't happen. Put them all together then it crashes. Please help I don't want to play in windowed mod for all eternity.
Before we go mod-conflict hunting, try deleting your settings config. It's in Users>[Somebody'sName]>AppData>Roaming>StardewValley, and it's called 'startup_preferences'.