It seemed air units were a little OP in the last stream I saw, but does this push the pendulum too far the other way? Will look forward to seeing the next stream to see how it balances out.
Just like the Anti Air Missile units in Advance Wars, something has to keep those air units from feeling too safe.
Are there going to be the equivalents of ammo (for the ballistae/trebuchets) and fuel (for the flying units)?
It seems that the balloon has some sort of a potion, maybe the fuel is "magic potion" or "mana", or somtehing ike that. Just trying to guess.
I've already seen some streams showcasing these units and from what I've seen they all look really interesting. I'm sure in the first few weeks of the game coming out there will be a LOT of feedback given and lots of buffs/nerfs will occur so it shouldn't be too much of an issue.