How are these implemented into the game? I'm trying to make a custom beamaxe, but I don't want the beam lines or highlighter to be blue. I'm trying to make them white for this tool.
that's the default beamline, you can only change that if you change it for every other situation this is used in.. i remember to have seen somewhere in the files but where?.. will look through the files, see if i can find it. i tihnk that's the "ball.png" in /humanoid/any/ not sure, i could be completely wrong. not sure though, the color is nowhere stated, there are some entrys for the beamaxe in player.config and the actual beamaxe file. i'm clueless. hardcoded ? it's also the thing it's turning red when space to place object is occupied.
That's disappointing. I can live with them being blue, though. What I'm modding is still different enough from the default stuff.