Automated Mining and Manufacturing

Discussion in 'Starbound FAQs, Q&A, and General Help' started by Weiland, Mar 6, 2013.

  1. Kirby64

    Kirby64 Space Kumquat

    Yes, as an end-game thing.
    We have much more important things to do like taking showers with your poptop
    Sgt. Sprocket likes this.
  2. Sgt. Sprocket

    Sgt. Sprocket Parsec Taste Tester

    I personally like mining, but sometimes I like fighting and building more.
    That and my level 85 Serperior need me...but I want to mine at the same time...
  3. Joker

    Joker Starship Captain

    Look at ,if what Seria said is true ,we would be able to build robotic miners.

    This array allows the creation of “husks” or bots, each with different effects and slots. Each bot has an AI chip, which allows for the bot to work and fight.

    Each type of bot requires different parts, for example, a crawler would require robotic limbs, while a roller would require wheels.
    1. Mining AI:

      This AI digs in a pre-set direction, and will mine out any ores that are nearby. Once its inventory is full, it goes back to the originating point, and then waits until either the player takes the material, or it can be toggled to stash the items in a chest.
  4. Camz

    Camz Existential Complex

    I hope they keep some elements of manual labour to begin with then as the game progress's you unviel mining mech's etc... this would give starbound a uniqueness amd depth to the game.
    so mining robots near the end game hell yeah!
  5. Seeker89

    Seeker89 Void-Bound Voyager

    Why not?

    Having almost limitless planets, if you find one no one else has; you could send a few mining robots down to strip it clean. What would it hurt?
    Making it near to the beginning of the end so you can do something with the stuff.
  6. Weiland

    Weiland Big Damn Hero

    Again, it doesn't have to affect the actual blocks and terrain; it could directly affect the environment, but any resource extraction could just as easily be behind the scenes and not involve any deformation (although, I could see in some circumstances degradation of certain block types, as per lowering of soil quality and erosion - unless it wasn't an invasive resource extractor).
  7. Seeker89

    Seeker89 Void-Bound Voyager

    I guess don't see a problem with deformation and total resource removal.
  8. Weiland

    Weiland Big Damn Hero

    Hard to control and it's irreversible.
  9. Taitinator

    Taitinator Big Damn Hero

    seeing as the is procedural generation and fairly random, on top of the usual biomes, dungeon ect why not have randomly generated abandon quarrys? Would give an eerie atmosphere on dark planets and theres no telling what rewards you could find however this comes at a slight cost to the player... You have to get resources and fix the quarry to get it up and running again.
    Cosmin Negoita likes this.
  10. Dragrath

    Dragrath Phantasmal Quasar

    If I can automate mining and resource collecting I'd be happy... as I could craft my galaxy conquering armada, fully automated :sneaky:
  11. Cosmin Negoita

    Cosmin Negoita Phantasmal Quasar

    This could be one GREAT thing!
  12. Dragrath

    Dragrath Phantasmal Quasar

    perhaps some really creepy enemies go for a dead space like atmosphere...
  13. FrozenFlame

    FrozenFlame Giant Laser Beams

    As long as it requires constant electricity (hopefully not free-powered)
    And daily maintenance.
    Cause it's gonna be OP once you get a tycoon going. Or until minerals runout....OH!

    "Police: Hold-up we got some illegal leechers here!"
  14. SchuldKruz

    SchuldKruz Big Damn Hero

    How about something like a Quarry?
    Example of it would be the one from Buildcraft from the Minecraft mod.
    Tryx10 likes this.
  15. samEntropy

    samEntropy Orbital Explorer

    Automated mining would be amazing. I wouldn't rely on it, but rather use it to complement the mining I am doing by hand. I would use automated mining to get the basic resources for building large things and go mining for the rarer materials myself.
  16. SchuldKruz

    SchuldKruz Big Damn Hero

    It would probably be something you'll use when you're away from your home world. Probably when you're exploring.
  17. samEntropy

    samEntropy Orbital Explorer

    Yeah, that's the times I would want it running. That way I'm not bogged down mining absolutely everything I need for scouting space, looking for planets to destroy.
  18. LastDay

    LastDay Heliosphere

    Weapons are found procedurally generated, armor is found procedurally generated, devices and posters are found in structures like laboratories and dungeons.
    Items can also be bought with Pixels. Pixels can be earned from quests, most likely.

    This raises the question: How much do you really need to mine in Starbound?
    I don't think that we really know.

    Also on your home planet you can use a UFO for massive terraforming, which means that it should be a breeze to make a huge hole in the ground in case you wanna go deep to mine something rare.

    I like Minecraft Quarries, but the question is do you ever really need that many blocks in Starbound?
    I guess we'll have to wait and see.
  19. SchuldKruz

    SchuldKruz Big Damn Hero

    I think you wouldn't mine as much in Starbound. I think you'll only mine to build infrastructures and for weapon crafting and stuff.
  20. Kenwei2

    Kenwei2 Cosmic Narwhal

    From what I can see so far once an item is made there is no durability so you won't need a constant flow of resources like in minecraft. I could see resources being used constantly for other things like building and as a requirement for other abilities such as having a second home planet.

Share This Page