/title. I'm attempting to make a broadsword launch a moving projectile every time you use it. Similar to the random-gen short swords that do just that. I also would like it to use it's current projectile for the "swoop" effect.
Create new projectile for sword (just copy testswoosh anr make some changes). Then add some sweet things. Here is my plasma sword code: Code: { "projectileName" : "plasmasword", "frames" : "plasmasword.png", "animationCycle" : 0.2, "frameNumber" : 3, "damageKindImage" : "icon.png", "level" : 1, "speed" : 0, "orientationLocked" : true, "damagePoly" : [ [-40, 24.5], [3.5, 24.5], [15.5, 21.5], [28.5, 15.5], [36.5, 7.5], [40.5, -1.5], [40.5, -12.5], [32.5, -24.5], [-12, -24.5] ], "animationLoops" : false, "piercing" : true, "flippable" : true, "damageKind" : "slash", -- THIS IS AN RAINBOW PLASMA BULLET -- "actionOnReap" : [ { "action" : "projectile", "type" : "rainbowshotgreen", "speed" : 50, "fuzzAngle" : 30, "angleAdjust" : 0 } ], -- IT IS EASER THAN LOOKS. USE YOUR OWN PROJ. HERE-- "lightColor" : [25, 92, 107] }
Yes. It can be sound, animation, projectile, particle, block or even object. It is "Acton on moment when projectile die".