yes. if that file doesn't exist - that is your issue. You don't need a new config. You can use just use same one as the crafting table. The only time you need a new config is if your making a custom GUI for the crafting table. and that is an intermediate level thing. Best avoided till much later on
That would in the original woodencraftingtable file. Where you unpacked your assets. Never edit you unpacked original files. Just make copies of them and edit. So you will always have your original files for reference.
I have practiced making new tools & I feel comfortable enough to move to something a slightly more advanced. ================================================================================================================================= I want to make a certain tool that makes destroying a certain block more haste. How would one go about doing this?
Search for copperpickaxe and copy all the copperpickaxe.miningtool file [or stone pickaxe] Then move it into your mod folder in the mirror location Then edit the values and see what each one does. Once you get a vanillia modification working Copy all the files associated with the pickaxe into the mod - then rename your modified copperpick axe to something else. and edit each file one at a time. Test to make its working before you edit the next one
Probably should make one correction You can't make a tool which harvests only one specific block type. But there are 3 types of tools tillingtool - tilts ground only harvestingtool - chops only background layer plants [tree's vines] miningtool - harvests plants + mines ground
Is it possible to do this? http://community.playstarbound.com/index.php?threads/help-adding-to-the-hud.51572/
mmm...... Its really hard question - because how the system works is a bit complicated Essentially there is a file called 'interface.config" which handles the onscreen gui. The interface folder has config files for individual aspects of the GUI. It would require some thorough looking into. But what that person wants is to add a completely new bar - which requires a new global variable to be stored. If a new global can be declared and manipulated is the question - which as far I have looked through - is not possible. But you can modify the current GUI look. Just not add anything significant too it