A few daays ago on steaam a user created a patch for draconis that reskins them and adjusts a few details about them as a patch file. here's the issue: none of that patch's skin colors are working. the model works, the horns and hair color works...the only true issue is the skin colors are limited to human colors just like the original draconis mod. that's not supposed to be happening and im at wits end trying to figure it out. having unpaked both to look NOTHING should be causing this issue. so far to troubleshoot it on my end i have tried: Testing to see if taking EVERYTHING ELSE out of starbound's mod folder, reinstalling and reverifying files might help. it does not. I have done this multiple times. multiple ways. even tried starting the game without the winglessdraconis patch pak and then starting again once i have added it or anything else back. nothing. Adding things that when used together SHOULD cause a crash this includes: using mods that adjust the same things sprite wise. (curiously doing the full dragon reskin and running said patch does not cause a crash which leads me to a couple theories. things that adjust lua files for said thing was next but i imagine that would. and there's no point as thats not what the problem here is. the fact skin colors won't adjust to what the patch pak adds. No errors of any kind talking about the mod not properly loading are anywhere in the log. (minus harmless things that have to do with very specific assets not being properly entered in format. these are harmless and have been doing so since draconis mod's last official update some time ago. here's what i have noted so far: draconis mod patch or no patch is limited to human race colors for skin. scales and horns work on draconis. horn color selection works on the patch's version. but what that leads me to beleive is something is being done incorrectly by my game, my computer or the patch itself to adjust the skin color palette. since there are no errors i am inclined to think its something not being done on my or the patch's end. and its likely mine. i am no coder. not even close so i wouldn't know how to check. That being said im kinda looking for a solution on this...and i feel i have bothered the patch maker enough with something they can't reproduce to fix. any thoughts on how i can get this handled or is it just one of those 'can't fix it' things?