Hi I'm here wondering if there is a way to add a permanent status effect from the very beginning to whenever you delete that player because I am creating a mod and I have only one status in the mod but I can only active it through eating because I edited the food files
1) Create the status effect in the effects file 2) Go to species file 3) Add in effects to species file, just above the char. creation section 4) Done. Or 1) Create a Lua file 2) Code in "detect entity = player" (or something like that) 3) Add in status effect 4) Done. Those are the only ways I know.