Modding Discussion A place to discuss map editing and other related stuff

Discussion in 'Mods' started by QuantumConcious, Apr 1, 2016.

  1. teddybearss

    teddybearss Master Chief

    hi! okay, so, baby modder here. please have patience. if i wanted to take a doghouse from someone's custom farm.xnb (there's permission to edit in the description, but the modder has been offline since 2017, rip) and add the doghouse and only that to the vanilla file, how would i go about doing that? i have both tbins open in tiled, i'm just not sure where to go from there.
     
    • cbarberich

      cbarberich Void-Bound Voyager

      Hello! This is my first time posting in this forum, so forgive me if it's in the wrong place. I'm currently working on a custom foraging map, and I'm using the spring_extras tilesheet from the Immersive Farms 2 Mod as well as adding onto that tilesheet the Tanpoponoko's Custom Map Elements, building the map so far has been fine, but when I go to pack the map for testing, I get this error in XNB:

      SyntaxError: Unexpected number
      at Object.parse (native)
      at getValue (C:\gog games\stardew valley\xnb-node\typeyaml.js:203:18)
      at getObject (C:\gog games\stardew valley\xnb-node\typeyaml.js:180:21)
      at getObject (C:\gog games\stardew valley\xnb-node\typeyaml.js:182:21)
      at getObject (C:\gog games\stardew valley\xnb-node\typeyaml.js:182:21)
      at getObject (C:\gog games\stardew valley\xnb-node\typeyaml.js:182:21)
      at Object.parse (C:\gog games\stardew valley\xnb-node\typeyaml.js:222:12)
      at packXnb (C:\gog games\stardew valley\xnb-node\main.js:50:25)
      at C:\gog games\stardew valley\xnb-node\main.js:60:16
      at Walker.<anonymous> (C:\gog games\stardew valley\xnb-node\main.js:100:13)

      I don't know what any of this means, or what exactly it is that I broke, could someone help me please?

      Thank you!
       
      • Moragaine

        Moragaine Subatomic Cosmonaut

        You can load the .tbin with Content Patcher, so there's no need to force it back into an xnb.
         
        • cbarberich

          cbarberich Void-Bound Voyager

          honestly, I didn't even think about that. Thank you!
           
          • ShamanKem84

            ShamanKem84 Void-Bound Voyager

            Hello,

            Can someone explain me how I can set the Coordinates for the Minecart destination.
            I placed the Minecart, at the Bustop, down to the Walkway and the Entrypoint is working fine but when I use a Minecart to the Busstop I spawn at the old location.

            Thank you
             
            • radhalla

              radhalla Aquatic Astronaut

              I'm completely new to map editing. Should I be using tIDE or Tiled?
               
              • FlashShifter

                FlashShifter Orbital Explorer

                Hello everyone,

                I've just finished looking all over the web for an answer to my question I couldn't get help. I also looked through this entire thread and didn't get an answer, even though several people asked but no one answered them completely.

                Can someone please tell me how to delete path layers in tlDE on the town map? I can edit the path layer perfectly fine on EVERY other map in the game except the town map. I'm trying to get rid of bushes, debris, etc. I'm also trying to add paths on the town map. No matter what I do, paths do not show up at all. Any edits I make to paths do not apply. This is even after I make a completely new save file btw. I've also used the save editor to delete bushes from the save file itself and they do not delete, even though it works on every... other map? Is the town map coded with an override? What's the deal with the paths on the map?

                Thank you. :)
                 
                • soapierbean

                  soapierbean Aquatic Astronaut

                  Looking for some help with designing a spouse room. For whatever reason, my spouse room won't load, it crashes every time. I'm thinking something is going wrong when I import tilesheets from the PNGs, but I really am clueless. If anyone can help, I'd appreciate it.
                   
                  • putaytoe

                    putaytoe Starship Captain

                    Not sure if this will help you out or not, but have you tried talking to Ranfuu (http://mayorfuu.tumblr.com/) about this problem? I know she created a mod (Harvest Goddess & Goddess Garden spouse room) with a custom spouse room using TMXloader, and I can't personally vouch for her being able to help you or not, but I know since she's worked on a similar thing, she might be able to help you figure out what's going wrong in your mod if you ask her nicely?
                     
                    • Moragaine

                      Moragaine Subatomic Cosmonaut

                      @soapierbean Are your optional tilesheets in the folder with the Tmx file when you put the mod in your Mods folder?
                       
                      • soapierbean

                        soapierbean Aquatic Astronaut

                        Thanks for the help @putaytoe & @Moragaine, but since that post I've found the problem. When I imported the tilesheets, I had to change the name of the tilesheet from the name of the file. Once I did that, everything worked like it should.
                         
                          putaytoe likes this.
                        • eafooe

                          eafooe Space Hobo

                          Is there any way to assign the TouchAction events ChangeOutOfSwimsuit and PoolExit to the same tile? I would like my character to change out of their swimsuit and exit the pool simultaneously.
                           
                          • Moragaine

                            Moragaine Subatomic Cosmonaut

                            That's not possible, sorry.
                             
                            • eafooe

                              eafooe Space Hobo

                              Thank you.
                               

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