Dev Blog 3rd February - Painted Love

Discussion in 'Dev Blog' started by mollygos, Feb 3, 2017.

  1. BatPetersAKAEnderzilla747

    BatPetersAKAEnderzilla747 Pangalactic Porcupine

    Could be a Lunar Base platform. *GASP* Lunar Base platform?! I wonder if it's player-made, or a new moon dungeon....
     
  2. Space_explorer

    Space_explorer Phantasmal Quasar

    i just hope the idea of customizable mech is true, i dont like the actual body/head of the mech so pretty much if they are customizable would be really appreciated (because i have the feeling that this its the standard mech for all race without difference between mech race)
     
    xaliber and DarthTrethon like this.
  3. DarthTrethon

    DarthTrethon Spaceman Spiff

    Yeah, I fear poor implementation too....if they want one for each race that's fine but they HAVE to let the players pick which of the race-based mech they want without locking us into one mech type based on the race of our character....frankly I think they should at least look into doing this for the ships as well(at least one opportunity to pick ship at the beginning of the game) since there is no way for us to have other ships without mods.
     
    xaliber likes this.
  4. Krabbe

    Krabbe Pangalactic Porcupine

    too sad Starbound wasn’t nominated at the "Excellence in Musical Score” award. it is probably the game with best music i know
     
  5. Nazja

    Nazja Pangalactic Porcupine

    The mech they showed on the 23rd of January had another torso/body and its head was transparent, so they do in fact seem to be just as customisable as the hands and colouration.
     
  6. ogdred

    ogdred Phantasmal Quasar

    Can we also get the Human Mech back? I dont really like the design on this one , it has teeny-tiny stubby legs.
     
    Kelthazan and Space_explorer like this.
  7. Sharp(JQ)

    Sharp(JQ) Ketchup Robot

    The ideal option - it is an opportunity to gather combat vehicle from the various component parts. But it's a dream.
     
  8. voiditect

    voiditect Scruffy Nerf-Herder

    Spaceships? Mechs? CUSTOMIZABLE mechs? SQUEEEEEE!
     
    Kelthazan and Lodish like this.
  9. AmazonValkyrie

    AmazonValkyrie Spaceman Spiff

    Seconding this. I'm absolutely. dying. for object dying....We need this feature, CF. :zzz:

    Loving the mechs though!
     
    Kelthazan, mastercookie and Lodish like this.
  10. Kelthazan

    Kelthazan Pangalactic Porcupine

    Thirded! Dyeable items would be bomb, and maybe a paint-tool that opened a pallet on right-click instead of flipping through a disappointing amount of colors :\ that'd be nice too. Maybe customizable mechs is the first step towards that dream :rofl:
     
    AmazonValkyrie and DraikNova like this.
  11. DraikNova

    DraikNova Spaceman Spiff

    I'd be happy with just having the current colors and a color picker so that I can paint blocks the same color as the planet's natural blocks.
     
    xaliber, Kelthazan and AmazonValkyrie like this.
  12. Terra-Gast

    Terra-Gast Void-Bound Voyager

    I really want to vote for Starbound... but... Hyper Light Drifter is up there too... Ach, decisions!
     
  13. Titanium

    Titanium Existential Complex

    Is there any possibility whatsoever in the far future that

    Chucklefish might expand how mobility in space works?

    I've always, always wanted to see some way to differentiate this game from other Terraria-likes and

    Rotating-screen, true zero-g (with, like, gravity boots) just seems like such a perfect way to do that. The gameplay possibilities! The sci-fi theme!
     
  14. Jareix Cryvix

    Jareix Cryvix The Waste of Time

    Multi-directional jetpacks and gravity zones? Sign me up!
     
  15. Jabberwok

    Jabberwok Phantasmal Quasar

    They seem very chunky compared to a lot of the other tech in Starbound.

    When will we be able to fly our spaceships? ........
     
  16. Titanium

    Titanium Existential Complex

    I just really want to see if it's possible to rotate the screen in Starbound. "Zero-g" environments just seem like such a missed opportunity... I wish I would put in the time to learn to code this game. I wonder if this is only something the developers could implement.
     
    Jareix Cryvix likes this.
  17. DragonsForce

    DragonsForce Weight of the Sky

    Not a Sb expert, but I'd think that that would probably require an entire engine rewrite.... Which is A TON of work, and would likeley create an enormous amount of new bugs.
     
    Titanium and Jareix Cryvix like this.
  18. Iaeyan Elyuex

    Iaeyan Elyuex Cosmic Narwhal

    You're not wiping us again, are you?
     
  19. xaliber

    xaliber Scruffy Nerf-Herder

    If it's gravity, isn't it adjustable though? There's a gravityRange parameter in the config file. Mods like Frackin' Universe and Variable Planet Sizes both adjust planet gravity depending on its sizes...
     
  20. DarthTrethon

    DarthTrethon Spaceman Spiff

    Gravity they could adjust easily.....but rotating screens and all the rest of that not-so-much.....to have the generated terrain even be displayed upside down or sideways at a moment's notice without loading screens and lost frames is a whole different beast. If the engine can't already do it(which only CF really knows) then it probably never will....not for this game. Maybe if they rework or advance the engine for SB2 or their next SB-like game then maybe there.....all assuming the engine can't already do it and it's just not a feature CF have chosen to use....but I think that's unlikely.
     
    DragonsForce likes this.

Share This Page