I just want better healing items. I don't appreciate having to use like twenty (exaggeration, almost) nanowrap bandages after I get down to half health.
MMN Gun, Tiered Pixel Mod, Build Length Extender, Your Starbound Crew, Fully Customizable Ships, and one of the modded races character creation extenders.
Suggestion: Character Classes. I've been messing around with back armor slots to create character classes. I initially modified the light drones mod (because who doesn't like to see in the dark right?) to create the distinct classes. Class: Warrior Extra health Extra defense Small amount of hp regen Small amount of damage reflected back Maybe more damage reflected when using a shield Class: Rogue Lower armour Fast regen Faster movement Higher jump Stealth via a shield Class: Sniper Small increase to movement speed Small increase to jump height Lower hp Lower armour Lots of energy regen Small amount of hp regen I've actually been playing with these mods I made myself, and my friends love them when they play on my server. I make 5 of each of light drone, so you can upgrade them through out the game play. I don't make them way over powered, just small modifications. What you think? ^.^b
http://community.playstarbound.com/index.php?resources/ise-development-paused.122/ http://community.playstarbound.com/index.php?resources/persistent-farmables.640/ http://community.playstarbound.com/...f-the-universe-a-universe-biome-overhaul.199/ http://community.playstarbound.com/index.php?resources/starfoundry.1302/
Yeah, just please, include only cosmetic and non-essential for core game mods. Little more content - yeah why not, some decorations for your base - great, some customization to already existing races - good idea, maybe some creative mods which don't affect the gameplay much. But don't add those MOREWEPUNSNEWRACESUPEREVERYTHINGAMEPLAYCHANGEMOD even if more than 10 people ask you for it - you DONT want to force me to play mods which I don't like, which affect me in-game and which I can't ignore.
I TOTALLY AGREE WITH THAT and therefore: fullquote. Really. DON'T FORCE US TO MOD STUFF WE DON'T WANT TO HAVE MODDED. grrrrrrrrrrrrrrr. Nice mods out there, modders do a great job on that, BUT SERIOUSLY, I DON'T LIKE MOST OF THEM INCLUDED INTO MY GAME, OKAY.
I'm not sure if their is a mod for it or not, but better beds scaling their healing higher would be awesome. ^.^
First thing; they are not putting the mods in the game and forcing you to download them to play the game. They are putting the content in the game, but that neither means you have to use it nor do you ever have to touch it. This isn't about them making you go out and download things to play the game, this is about them wanting to include content. As I said before, you neither have to use it nor do you have to even touch it.
Extended Songbook, definitely, I haven't played without it since mods started. Maybe Avian Tail feathers, cause I like the basic look stuff. Maybe persistant farmables. Lastly, though not a mod, I'm hoping we get liquid pumps soon and ocean biomes, can't make an underwater base without it.
Again. they are not forcing you to mod anything. They are asking for suggestions to put into the game as content, not mods that you have to download. There is a difference.
Do you guys even think of how mods affect your frikkin game, the balance, the stability? I don't think so. Otherwise you'd be more careful with what you're modwishing for. Stop this madness. YES. YES SO I CAN'T OPT OUT THAT SHIT CRAP I DON'T WANT. Really. I don't want this crap included into my game, therefore, I don't download the mods. Is it SO hard to understand I don't want that stuff AS CONTENT NOR MODS added to my game???
No Battle Music - http://community.playstarbound.com/index.php?resources/no-battle-music.1264/ Think about adding this as a setting you can tick on and off in the options menu. Yeah, its nice to hear the battle music now and again, but I love the this soundtrack a lot to where being able to stop the battle music is and listen to the other music without intrusion is nice. Persistent Farmables - http://community.playstarbound.com/index.php?resources/persistent-farmables.640/ I think adding this (the one that does it with starbound open, not the offline one) will be nice since some of the food you have takes over a couple hours to grow and having that grow while we're out farming pixels or farming materials is a nice thing to have.
As I told the other guy; they are NOT making you download and play the mod. They are simply adding content to the game; if you have OCD and simply can't ignore any content in the game whether you would actually play it or not, you have my sympathy, but please. It is going in as vanilla game content, not as a mod you have to download, therefore you can ignore it. And you can ignore most mods anyway, even if you were forced to have them. They add content which you can simply ignore and not use.
Full Changelog mod or Accuracy Log bound: http://en.wikipedia.org/wiki/Changelog That ensures the changelogs we get are accurate and useable again... Persistent farmables would be nice aswell
How does a mod that adds more space to your ship affect game balance or stability? That's right. It doesn't. Stop posting if all you're going to do is rant at people that have suggestions and whine when people call you out and point out facts that you quite obviously haven't noticed or are ignoring. Also, please avoid swearing and using all caps lock; it makes you look foolish, especially when there are much better ways of putting emphasis on words. Using caps lock just makes you look like more of a fool than your statements themselves.