I was thinking the internal sections of the ship, having life support malfunctions and causing the player to walk on walls/the roof.
Jesus, this very quickly became my favorite thread on these forums. I kind of want to get t-shirts made.
I'm pretty excited about these ideas. Anyone want to get some images rolling? I'm kinda bad at drawing stuff
I see your bad and raise you several stick figures. I am the worst at drawing things. I can write things though! Beautifully descriptive things about these hypothetical derelicts.
Either or! I can get some stuff together later this week. All my free time right now is going toward planning my New Year's Eve gala at home tomorrow night.
Can't wait to see what you both come up with! This looks very interesting and I hope it's something the development team adds into the game!
I wouldn't mind a little more info on this. What does it do? Where do you find it? Does it link to derelict ships?
I'm guessing the implication is a rarely spawning parasite boss that resides inside a derelict ship, akin to 'Dead Space'. The creature could have multiple limbs that the player must destroy, and to create a tougher challenge, the creature also destroys it's enviroment as it wanders around, possibly destroying loot chests and valuable aesthetic items in the process.
Some firends and I were talking about this actually, and while a Dead Space-esque feel would be pretty cool, we shouldn't go overboard. One of the ideas that was brought up was to make the derelict ships as dark as possible, perhaps a few emergency lights (the red ones) is a few areas. You then scrip specific enemy types to become hostile once light hits them. This function could make great use of vents, such as enemies bursting forth from them when you shine your flashlight on them. One could also have it so that if you end up dying in the derelict, an enemy spawns from the point were you died.
Perhaps rather than light hitting them, have it light at a certain level. So you could point your flashlight at the ground near them and unless the beam actually hit them, they wouldn't be disturbed. Or maybe they could be disturbed, but they try to warn you off first, and the aggro keeps rising. Similar to how Witches in Left 4 Dead work.
I have to say that, from the title, i was expecting an actual ship, at the bottom of the ocean. A boat. now that would be pretty awesome as well
well it could be randomly generated and the strat could vary on the parts like spider legs would mean it would crawl around the place fast squid legs it would hang from the ceiling or even becoming a big pillar spawning monsters and using average damage swing attacks on you or we could just say screw reality and make a boss thats just a mirror of- I should probably post this as a seprate thread actaully
I like this idea. A lot. I almost feel like this and my "Artificial Planets" idea could go hand in hand: the Bots on the Metal Planet's surface had some sort of anti-ship weapon that blasted the orbiting ship apart. There would be a higher chance to find Derelict Ships around Artificial Planets, instead of other planets. (I hate to sound like I'm advertising my idea, but hey, just something I thought of. This is REALLY neat, either way.)