EDIT: Pedguin has been nice enough to provide us all with a mod review, and a tutorial on how to install the mod! Great review and great video - check it out! Hey all, You may have recently seen my tutorial in the mod help section discussing how to make a custom tech. I decided to take the idea from the tutorial and expand upon it some. This tech gives you the ability to morph into a ball (which can still drop bombs), but it gives you a new dash technique. When you dash, you leave behind fire which damages enemies. Also, while in ball mode, you have flames coming off you constantly, which looks pretty sweet. This mod hasn't been tested for balance, and I think it may be somewhat OP, depending on what level you obtain the tech. How you integrate the tech into your game (via recipe, etc) is up to you. I hope you enjoy! http://www.nexusmods.com/starbound/mods/90/
How do you get the tech? I have put the "tech" folder into my "assets" folder, but it won't show up in the tech menu. Nevermind, you just add it to the player file and you get the recipe..
I didn't add a way to get it in game, as other people right seem to have differing opinions of the best way to add items. And although most people don't agree with this method, if you go to player.config and above this line: { "item" : "copperarmorhead" }, Add the line: { "item" : "firemorphballTech" }, Now you can always craft it!
SuperMandrew, when firemorph added and activated in game = all monsters on planet not atack and im cant atack too.
I have no idea about this. I didn't get this problem at all - are you sure removing the fire morph ball files and the one line from player.config fixes this?
This bug work only when locked in techtree on spaceship. When not locked = not bugging and all work fine. But without firemorphball. Mb when testing ur mod u use only opengl. Need test all preferences. Mb bug cuz use other mods like^ custom ship mod http://community.playstarbound.com/index.php?threads/build-your-own-ship-sandbox-ship.41890/ arcmods http://community.playstarbound.com/index.php?threads/arcs-mods-now-with-explosive-baubles.43241/ ERISTECH SPACE HEATER 9000! http://community.playstarbound.com/index.php?threads/eristech-space-heater-9000.43863/
I haven't tried it on the OpenGL preferences, but I'm not actually sure that should change the way the mod works. Have you tried this with creating a new character? Or without arcmods/custom ship/space heater? I can't promise mod compatibility with other mods. I'm not having this problem when I only use the fire morph ball, so maybe it's incompatible with other mods.