In 1.2.6 (and before), Chef HP in monsoon with glass at level 1 is 29, and 42 in drizzle, instead of 11 or w/e as it should probably be?
edit: also in 1.2.6, in coop, with chef acrid and enforcer in monsoon with glass spite spirit on, we spawned in the middle of desolate forest and both chef (the host) and acrid spawned into an endless falling loop. The enforcer got to move around as normal, but any grounded monsters that spawned around the chef and acrid would also fall off the map instantly after finishing their spawn animation. Eventually both chef and acrid died to jellyfish, and the enforcer died to spite bombs elsewhere, so couldn't see what'd happen if the teleporter was cleared under those conditions. After dying the camera panned to the side endlessly, since it involved freefalling below the stage presumably.
Last edited: Mar 12, 2015