I recently came back to the community and noticed a few requests to update my old mods. There's clearly been a few changes since 1.0, but before I delve into compatibility I need to get the old files. I've reformatted and didn't bother backing up my Starbound mods. I figured I'd semi-always have access to them from the website. I downloaded my Apex Hoverbike mod and called the unpacker in terminal (I'm on linux FWIW), this is what I get : Code: robert@Asus-Nix:/opt/steamapps/steamapps/common/Starbound/linux$ ./asset_unpacker ../assets/apexhoverbike.modpak ../assets/apexhoverbike Exception caught: (AssetSourceException) Packed assets file format unrecognized! ./asset_unpacker(_ZN4Star13StarExceptionC2EPKcNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x66) [0x5f5fa6] ./asset_unpacker(_ZN4Star20AssetSourceExceptionC1ENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x52) [0x63bff2] ./asset_unpacker(_ZN4Star17PackedAssetSourceC1ERKNS_6StringE+0x548) [0x63bdc8] ./asset_unpacker(main+0xea) [0x4e714a] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0x7f067b039f45] ./asset_unpacker() [0x4e971c] Its a pretty hard hit because this modpak also included a .rar of yet-to-be-implemented graphics I'd been working on for other vehicles. I really just need access to a pre-1.0 unpacker. This has to be a problem that comes up fairly often, right? Anyway, good to be back.
There's a change in the packing tools so mods packed with the old format have problems with the new tools. @Mackinz was offering some unpacking services because he has a set of the old tools. If he isn't capable/willing, I can get an old copy of Starbound out of my backups and unpack it for you.
For Monijir, I'd be more than willing to help out. However, I just stepped out so I will need a couple hours before I can unpack the hoverbike mod.
Killer! Thanks Mack. Hopefully this won't be too deep a rabbit hole. I'd really like to have something on Steam Workshop; I know its not a very high bar, but it would feel like an accomplishment to me.
Hi Mackinz, would it be possible to get you to unpack the TSMD mod? I'd like to see how it was done but same problem as Monijir. I'd really appreciate it! http://community.playstarbound.com/resources/tsmd-signs-mod.3269/ Thanks!
1. There's a specific thread for these request which was, surprise, posted by me. This is Monijir's separate request thread which I responded to because I was mentioned (@Mackinz). 2. I can't. The permissions do not allow redistribution.
I second this, I'm trying to open the old weapon techs mod (now a free ressource mod i guess) but with no success. Welp!