SBH197 submitted a new mod: Space Assassins - Adds armor and weapons inspired by Assassin's creed Read more about this mod...
can you make it tiered from the first all the way to the last tier man i'm still figuring the emoticons out : P
Its quite interesting that in every game that has mods there always are someone who adds something from assassins creed.
SBH197 updated Space Assassins with a new update entry: A few changes Read the rest of this update entry...
there is a error with the mod right now i could not starbound sorry but i dont remmeber what the error was and i had to remove the mod
I'm going to do that for 0.2.1. I don't know how a starbound mod can be mac compatible or not. You have to try. I will see what i can do... I'm sorry for replying comments so late. I have been occuppied.
SBH197 updated Space Assassins with a new update entry: Almost no new content. Read the rest of this update entry...
Can you give me a more detailed description of how to get the other tier Crafting Tables? I really am confused with the ones you put up in this site. Other than that i would like to commend the time you gave to add something interesting in the game. P.S. You should make the Hidden blade retractable or have it with a faster trigger speed. Just a suggestion to make assassination contracts RP more fun to execute. Good job man just keep up the good work.
Thanks. To get higher tier crafting tables you have to kill bosses. For example, if you destroy the penguin UFO, it will drop molten cores, and with these you can craft tier 2 crafting tables. It is the same thing with all the tiers, you kill the boss and use what it drops for the crafting of higher tier crafting tables. And for the hidden blades, i have some ideas that i will see if they can be implemented. Like that when you click, it triggers really fast, but you will need to wait some time until it retracts for attacking again. Else the hidden blades would be too OP. It would be like, 'why waste a lot of metal in weapons that are really slow, when you could use 3 bars to craft a weapon which does the same damage and it's a lot more faster?'.
Well, good idea but I don't understand why do you add pickaxes Crafting tables ~ Da Vinci work plan ok, But pickaxes? PICKAXES ? Did you ever see an assassin using a pickaxe ?
SBH197 updated Space Assassins with a new update entry: The lazy update Read the rest of this update entry...
Version 0.2.1. worked for me exept that I can't craft any vanilla thinks when I created a new character (Wooden Planks,Workbench) so I must uninstall it, start the game with the character and then reinstall it. But version 0.3 didn't work. There is the error message but I don't think it help:
Well, I'm not the developer of this mod but he takes a week to answer a message, so I will answer you in his name. You get this error message in some cases : - The mod has been improperly installed - The mod is improperly made - The mod is properly made, but you tried to modify it (dirty edit ) and you made shit - The mod is in conflict with an other mod - The mod is not compatible with your current game version So, check the list, if you're still in trouble with starting the game after that, erase the game from your disk then reinstall it, try to launch it without the mod then with the mod. If it still doesn't work you must ask help to the developer or someone with knowledge of mods. Good luck
Sorry for leaving the mod there without updates over a month. I just don't play starbound like when I started the mod, and the actual versions of starbound are giving me some trouble. I think i'm abandoning the mod. It seems that i'm abandoning another project again, at least this one knew what light was. Maybe I do another mod or I recreate this one again when starbound becomes interesting for me. Creating things from zero or creating something to modify another thing is fun to me, but I will wait until starbound becomes more fun. For now, i'll take my leave.