I made a sword mod and everything works fine until the second swing, the game suddenly crashes.. look: sword.animation: { "globalTagDefaults" : { "paletteSwaps" : "" }, "animatedParts" : { "stateTypes" : { "swoosh" : { "default" : "idle", "states" : { "idle" : { }, "fire" : { "frames" : 3, "cycle" : 0.07, "mode" : "transition", "transition" : "idle" } } } }, "parts" : { "blade" : { "properties" : { "zLevel" : 0, "centered" : true, "image" : "<partImage><paletteSwaps>?<directives>?<bladeDirectives>", "offset" : [0, 1.875], "transformationGroups" : ["weapon"], "rotationCenter" : [0, 0], "damageArea" : [ [-0.7, -1.0], [-0.7, 2.5], [0.5, 2.5], [0.5, -1.0] ] } }," bladefullbright" : { "properties" : { "zLevel" : 1, "centered" : true, "fullbright" : true, "image" : "/items/active/weapons/melee/nightedgefullbright.png", "offset" : [0, 1.875], "transformationGroups" : ["weapon"], "rotationCenter" : [0, 0], "damageArea" : [ [-0.7, -1.0], [-0.7, 2.5], [0.5, 2.5], [0.5, -1.0] ] } }, "handle" : { "properties" : { "zLevel" : 1, "centered" : true, "image" : "<partImage><paletteSwaps>?<directives>", "offset" : [0, 1.875], "transformationGroups" : ["weapon"], "rotationCenter" : [0, 0] } }, "swoosh" : { "properties" : { "zLevel" : -1, "centered" : true, "offset" : [-0.25, 2.5], "transformationGroups" : ["swoosh"], "rotationCenter" : [0, 0] }, "partStates" : { "swoosh" : { "idle" : { "properties" : { "image" : "" } }, "fire" : { "properties" : { "image" : "/items/active/weapons/melee/broadsword/swoosh/<elementalType>swoosh.png:<frame>", "damageArea" : [[-5, 2], [-2.5, 3], [1, 3], [4, 1.75], [5, -0.25], [5, -2.25], [4, -3.25], [0, -2.5]] } } } } } } }, "transformationGroups" : { "weapon" : {}, "swoosh" : {} }, "particleEmitters" : { "physicalswoosh" : { "active" : false, "transformationGroups" : ["swoosh"], "burstCount" : 4, "particles" : [ { "particle" : "energyblade"}, { "particle" : "energyblade2"} ] } }, "blade" : { "active" : false, "transformationGroups" : ["weapon"], "offsetRegion" : [-0.5, 1.5, 0.5, 4.0], "emissionRate" : 5, "particles" : [ { "particle" : "energyblade"}, { "particle" : "energyblade2"} ] }, "sounds" : { "fire" : [ ] } } item.activeitem: { "itemName" : "nightedge", "level" : 4, "price" : 1200, "maxStack" : 1, "rarity" : "Legendary", "description" : "A sword of extraordinary dark power, once used by a powerful soul.", "shortdescription" : "Night's Edge", "tooltipKind" : "sword", "category" : "broadsword", "twoHanded" : true, "itemTags" : ["weapon","melee","broadsword"], "inventoryIcon" : "nightedge.png", "animation" : "nightedge.animation", "animationParts" : { "handle" : "", "blade" : "nightedge.png", "bladefullbright" : "nightedgefullbright.png" }, "animationCustom" : { "sounds" : { "fire" : [ "/sfx/melee/laser_weapon_swing1.ogg", "/sfx/melee/laser_weapon_swing2.ogg", "/sfx/melee/laser_weapon_swing3.ogg" ], "fire2" : [ "/sfx/melee/laser_weapon_swing1.ogg", "/sfx/melee/laser_weapon_swing2.ogg", "/sfx/melee/laser_weapon_swing3.ogg" ], "fire3" : [ "/sfx/melee/laser_weapon_swing1.ogg", "/sfx/melee/laser_weapon_swing2.ogg", "/sfx/melee/laser_weapon_swing3.ogg" ] } }, "scripts" : ["/items/active/weapons/melee/meleeweapon.lua"], "elementalType" : "physical", "primaryAbilityType" : "broadswordcombo", "primaryAbility" : { "fireTime" : 0.9, "baseDps" : 11.5 }, "altAbilityType" : "astraltear", "builder" : "/items/buildscripts/buildunrandweapon.lua" }