Satellites (And a few tie-ins)

Discussion in 'Mechanics' started by Black ★ Rock Shooter, Mar 1, 2012.

  1. Caesar01

    Caesar01 Big Damn Hero

    This idea, I love it! I'm thinking that you can purchase the satellites in a store on an asteroïde or on a planet or having a crafting statton in your ship.
    I agree also for the pods launched in planets in order to examinate the planet
     
  2. Warped Perspectiv

    Warped Perspectiv Pangalactic Porcupine

    Illumination: Seems pretty meh. There's a lightdrone mod that functions in a much better way than this.

    Scanner: Given that monsters appearing tends to be random, creature count wouldn't necessarily work.

    Laser: I could see that being useful, although I think some debate would be needed on damaging layers, particularly when it comes to griefing in multiplayer. Maybe if it was limited to boss fights.

    Power: Why not have it boost your energy bar instead?

    Antigravity: Not sure what this would add to benefit gameplay other than a simple gimmick.

    Electromagnetic: Given current features, this one seems useless.

    Matter Mod: Essentially a god mode type of deal and shouldn't be added. Makes it way too easy.

    Weather: Could be useful.

    Orbital: No different than laser. I'd say choose one..

    Accelerator: Buff satellite could be neat.
     
  3. Hawk Novablast

    Hawk Novablast Black Hole Surfer

    That's a really neat idea, I'd love to see this be implemented.
     

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