Modding Help Pass value from object/item file to tooltip

Discussion in 'Starbound Modding' started by mooseeeeey, Aug 3, 2016.

  1. mooseeeeey

    mooseeeeey Space Hobo

    Is there a way to pass a value (For example, create a path for "arbitraryValue" : { "value" : "arbitrary" } in .object) and then read/display that value in the tooltip ("arbitraryValueLabel" : { "position" : [50, 50], "value" : " "} which will update according to the value in object file
     

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