October 21st - Terrain Generation

Discussion in 'Dev Blog' started by metadept, Oct 21, 2014.

  1. Titanium

    Titanium Existential Complex

    ...L—Ledge?

    No,

    [​IMG]

    NO

    NO NO NO
     
    Last edited: Oct 22, 2014
    Quilavabom and Kawa like this.
  2. Jonesy

    Jonesy Sarif's Attack Kangaroo Forum Moderator

    Is that you, ninja rope?
     
  3. ceces25

    ceces25 Void-Bound Voyager

    ledges look fun, can't wait for an update! looks great c:
     
  4. Ttamage

    Ttamage Big Damn Hero

    Leave out the first one where you have to jump so much! Smooth terrain or something that keeps the player from wanting to quit playing would be nice. I like the third one! Definetly need some cool formations. I would always get the worst maps on Terraria.
     
  5. N3tRunn3r

    N3tRunn3r Scruffy Nerf-Herder

    huh, i cannot await to see all these new features within a next official update. and if i tell the truth, starbound already got very boring without them.
    i really like to begin from the fresh everytime and collect seeds so farm crops and gain blueprints for my cooking skills. i really like farming in starbound and it is a main reason i play it, besides to travel across the universe between stars and planets.
    now, i havent played starbound for like 2 or 3 months yet. within the official and actual release to enter the end-content and gain all the armory and weapons without cheats can be done in less than 4 days. and then? begin from the fresh.

    i really think it is about time to releasae a update.
     
    Hatsya Souji likes this.
  6. Deep breaths, friend.
     
  7. stringkiller

    stringkiller Aquatic Astronaut

    These are pretty neat! But don't you think canyons should be a little deeper? you know, the kinda stuff that kills you if you fall.
    A kind of "well" that leads to an underground cavern/dungeon would also make a great terrain variation in hazardous planets.
     
  8. Madzai

    Madzai Phantasmal Quasar

    Looks great. But if it's only in right now in suitable form, ie types of terrain are biom and planet type specific ans such, it shows how far original SB "beta" was from finished game and how far real SB 1.0 is from now. So much has to be done and so few ppl to do it.
     
  9. Disco2

    Disco2 Existential Complex

    Looks cool, good work.
     
  10. Hatsya Souji

    Hatsya Souji Parsec Taste Tester

    I think Hellevators may exist, only at extremely rare levels.

    Backstory for that thing to be generated? Humanity/Primate-kind's/???-ity's botched mining operation, that they uncovered a spiky, bony Heck core, that rendered every wildlife there blood red and pink (No Derricks, or those smiling [can I call them Mollygossians?] monsters should exist).
     
  11. Moon Star

    Moon Star Cosmic Narwhal

    This is nice and all. Too bad it'll only be enjoyed at lower levels since most people opt for bubble boost (Or the butterfly equivalent) to get around. I still like this though, because it's awesome.
     
  12. ledigeine

    ledigeine Aquatic Astronaut

    7 months and no new release.. this isnt the 90s. They have a patch system for a reason.
    Everything i try to find related to this game is always brought to a halt. Lets plays and Mods all seem to be saying they will wait for the next version. Still nothing. And no timeline on when people might see the next build.
    its not hard to set a date and hit with in 2 weeks of that date.
     
    Madzai likes this.
  13. Kawa

    Kawa Tiy's Beard

    Speaking of patches, here's today's diffs from one perfectly normal non-developer to others:
    Code:
    FILES
    -----
    terrestrial_worlds.config
    biomes\surface\desert\desert.surfacebiome
    biomes\surface\forest\forest.surfacebiome
    biomes\surface\jungle\jungle.surfacebiome
    biomes\surface\ocean\ocean.surfacebiome
    biomes\surface\savannah\savannah.surfacebiome
    biomes\surface\snow\snow.surfacebiome
    items\throwables\bomb.thrownitem
    [NEW] items\throwables\thorngrenade.thrownitem
    [NEW] projectiles\explosions\thorngrenadeexplosion\thorngrenadeexplosion.config
    [NEW] projectiles\guns\grenades\fruitthorn\fruitthorn.frames
    [NEW] projectiles\guns\grenades\fruitthorn\fruitthorn.png
    [NEW] projectiles\guns\grenades\fruitthorn\fruitthorn.projectile
    projectiles\throwable\bomb\zbomb.projectile
    [NEW] projectiles\throwable\thorngrenade\thorngrenade.frames
    [NEW] projectiles\throwable\thorngrenade\thorngrenade.png
    [NEW] projectiles\throwable\thorngrenade\thorngrenade.projectile
    recipes\frogmerchant\bomb2.recipe
    [NEW] recipes\frogmerchant\bomb3.recipe
    [NEW] recipes\weapons\tier1\bomb.recipe
    [NEW] recipes\weapons\tier3\thorngrenade.recipe
    [NEW] sfx\instruments\microphone\a1bo.ogg
    [NEW] sfx\instruments\microphone\a1do.ogg
    [NEW] sfx\instruments\microphone\a2bo.ogg
    [NEW] sfx\instruments\microphone\a2do.ogg
    [NEW] sfx\instruments\microphone\a3bo.ogg
    [NEW] sfx\instruments\microphone\a3do.ogg
    [NEW] sfx\instruments\microphone\a4bo.ogg
    [NEW] sfx\instruments\microphone\a4do.ogg
    [NEW] sfx\instruments\microphone\a5bo.ogg
    [NEW] sfx\instruments\microphone\a5do.ogg
    [NEW] sfx\instruments\microphone\a6bo.ogg
    [NEW] sfx\instruments\microphone\a6do.ogg
    [NEW] sfx\instruments\microphone\a7bo.ogg
    [NEW] sfx\instruments\microphone\a7do.ogg
    [NEW] sfx\projectiles\thorngrenadeblast1.wav
    [NEW] sfx\projectiles\thorngrenadeblast2.wav
    [NEW] sfx\projectiles\thorngrenadeblast3.wav
    [NEW] terrain\surface\ledgessurface.terrain
    [NEW] terrain\surface\medhillssurface.terrain
    [NEW] terrain\surface\spikessurface.terrain
    
    DIFFS
    -----
    terrestrial_worlds.config
    136a137,160
    >    "medHills" : {
    >      "terrainSelector" : "medHillsSurface",
    >      "caveSelector" : "normalCaves",
    >      "bgCaveSelector" : "empty",
    >      "subBlockSelector" : "largeClumps",
    >      "oreSelector" : "commonVeins"
    >    },
    >
    >    "ledges" : {
    >      "terrainSelector" : "ledgesSurface",
    >      "caveSelector" : "normalCaves",
    >      "bgCaveSelector" : "empty",
    >      "subBlockSelector" : "largeClumps",
    >      "oreSelector" : "commonVeins"
    >    },
    >
    >    "spikes" : {
    >      "terrainSelector" : "spikesSurface",
    >      "caveSelector" : "normalCaves",
    >      "bgCaveSelector" : "empty",
    >      "subBlockSelector" : "largeClumps",
    >      "oreSelector" : "commonVeins"
    >    },
    >
    237c261
    <      "terrain" : [ "lowHills", "mesas" ],
    ---
    >      "terrain" : [ "flats", "lowHills", "spikes" ],
    239c263
    <        [0, [ "scifidungeon", "apexresearchlab", "apextestchamber", "apextowerblock", "avianairship", "aviantemple", "aviantomb", "aviantower", "avianvillage", "floranhell", "floranhuntinggrounds", "floranvillagetower", "glitchcastle", "glitchsewer", "glitchvillage", "humanbunker", "humanprison", "naturalcave" ]]
    ---
    >        [0, [ "scifidungeon", "apexresearchlab", "apextestchamber", "apextowerblock", "aviantemple", "aviantomb", "aviantower", "avianvillage", "floranhell", "floranhuntinggrounds", "floranvillagetower", "glitchcastle", "glitchsewer", "glitchvillage", "humanbunker", "humanprison", "naturalcave" ]]
    244c268
    <      "terrain" : [ "lowHills", "normal" ],
    ---
    >      "terrain" : [ "flats", "lowHills" ],
    246c270
    <        [0, [ "scifidungeon", "apexresearchlab", "apextestchamber", "apextowerblock", "avianairship", "aviantemple", "aviantomb", "aviantower", "avianvillage", "floranhell", "floranhuntinggrounds", "floranvillagetower", "glitchcastle", "glitchsewer", "glitchvillage", "humanbunker", "humanprison", "naturalcave" ]]
    ---
    >        [0, [ "scifidungeon", "apexresearchlab", "apextestchamber", "apextowerblock", "aviantemple", "aviantomb", "aviantower", "avianvillage", "floranhell", "floranhuntinggrounds", "floranvillagetower", "glitchcastle", "glitchsewer", "glitchvillage", "humanbunker", "humanprison", "naturalcave" ]]
    252c276
    <      "terrain" : [ "barren" ],
    ---
    >      "terrain" : [ "flats", "ledges" ],
    262c286
    <      "terrain" : [ "normal" ],
    ---
    >      "terrain" : [ "flats" ],
    269c293
    <      "terrain" : [ "flats", "lowHills" ],
    ---
    >      "terrain" : [ "flats", "lowHills", "canyons" ],
    276c300
    <      "terrain" : [ "normal" ],
    ---
    >      "terrain" : [ "lowHills", "medHills", "ledges" ],
    286c310
    <      "terrain" : [ "normal" ],
    ---
    >      "terrain" : [ "lowHills", "medHills", "canyons", "ledges", "spikes" ],
    293c317
    <      "terrain" : [ "normal" ],
    ---
    >      "terrain" : [ "lowHills", "medHills", "canyons", "ledges" ],
    304c328
    <      "terrain" : [ "normal" ],
    ---
    >      "terrain" : [ "lowHills", "medHills", "canyons", "ledges" ],
    316c340
    <      "terrain" : [ "normal" ],
    ---
    >      "terrain" : [ "lowHills", "medHills", "canyons", "ledges", "spikes" ],
    323c347
    <      "terrain" : [ "normal" ],
    ---
    >      "terrain" : [ "lowHills", "medHills", "canyons", "ledges" ],
    330c354
    <      "terrain" : [ "canyons", "mesas" ],
    ---
    >      "terrain" : [ "canyons", "mesas", "ledges", "spikes" ],
    340c364
    <      "terrain" : [ "normal" ],
    ---
    >      "terrain" : [ "flats" ],
    
    biomes\surface\desert\desert.surfacebiome
    133c133,167
    <    }
    ---
    >    },
    >
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [224, 255, 129], [230, 255, 164] ],
    >      "dayColors" : [ [152, 255, 107], [183, 255, 152] ],
    >      "eveningColors" : [ [121, 254, 69], [165, 254, 129] ],
    >      "nightColors" : [ [60, 0, 0], [20, 0, 0] ],
    >
    >      "morningLightColor" : [202, 240, 100],
    >      "dayLightColor" : [202, 240, 100],
    >      "eveningLightColor" : [202, 240, 100],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [204, 129, 230], [210, 164, 230] ],
    >      "dayColors" : [ [132, 107, 230], [163, 152, 230] ],
    >      "eveningColors" : [ [101, 69, 230], [145, 129, 230] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [202, 100, 240],
    >      "dayLightColor" : [202, 100, 240],
    >      "eveningLightColor" : [202, 100, 240],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [200, 24, 0], [252, 30, 0] ],
    >      "dayColors" : [ [200, 52, 7], [255, 83, 52] ],
    >      "eveningColors" : [ [200, 21, 0], [254, 65, 29] ],
    >      "nightColors" : [ [80, 0, 0], [40, 0, 0] ],
    134a169,212
    >      "morningLightColor" : [100, 77, 0],
    >      "dayLightColor" : [100, 38, 0],
    >      "eveningLightColor" : [100, 0, 0],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [200, 200, 0], [252, 252, 0] ],
    >      "dayColors" : [ [200, 200, 7], [255, 255, 52] ],
    >      "eveningColors" : [ [200, 200, 0], [254, 254, 29] ],
    >      "nightColors" : [ [80, 80, 0], [40, 40, 0] ],
    >
    >      "morningLightColor" : [100, 100, 0],
    >      "dayLightColor" : [100, 100, 0],
    >      "eveningLightColor" : [100, 100, 0],
    >      "nightLightColor" : [40, 40, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [230, 129, 204], [230, 164, 210] ],
    >      "dayColors" : [ [230, 107, 132], [230, 152, 163] ],
    >      "eveningColors" : [ [230, 69, 101], [230, 129, 145] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [240, 100, 202],
    >      "dayLightColor" : [240, 100, 202],
    >      "eveningLightColor" : [240, 100, 202],
    >      "nightLightColor" : [17, 17, 40]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [129, 230, 204], [164, 230, 210] ],
    >      "dayColors" : [ [107, 230, 132], [152, 230, 163] ],
    >      "eveningColors" : [ [69, 230, 101], [129, 230, 145] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [100, 240, 202],
    >      "dayLightColor" : [100, 240, 202],
    >      "eveningLightColor" : [100, 240, 202],
    >      "nightLightColor" : [17, 17, 40]
    >    }
    
    biomes\surface\forest\forest.surfacebiome
    138c138,180
    <    }
    ---
    >    },
    >   
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [224, 255, 129], [230, 255, 164] ],
    >      "dayColors" : [ [152, 255, 107], [183, 255, 152] ],
    >      "eveningColors" : [ [121, 254, 69], [165, 254, 129] ],
    >      "nightColors" : [ [60, 0, 0], [20, 0, 0] ],
    >
    >      "morningLightColor" : [202, 240, 100],
    >      "dayLightColor" : [202, 240, 100],
    >      "eveningLightColor" : [202, 240, 100],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [204, 129, 230], [210, 164, 230] ],
    >      "dayColors" : [ [132, 107, 230], [163, 152, 230] ],
    >      "eveningColors" : [ [101, 69, 230], [145, 129, 230] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [202, 100, 240],
    >      "dayLightColor" : [202, 100, 240],
    >      "eveningLightColor" : [202, 100, 240],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [200, 24, 0], [252, 30, 0] ],
    >      "dayColors" : [ [200, 52, 7], [255, 83, 52] ],
    >      "eveningColors" : [ [200, 21, 0], [254, 65, 29] ],
    >      "nightColors" : [ [80, 0, 0], [40, 0, 0] ],
    >
    >      "morningLightColor" : [100, 77, 0],
    >      "dayLightColor" : [100, 38, 0],
    >      "eveningLightColor" : [100, 0, 0],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    139a182,217
    >      "morningColors" : [ [200, 200, 0], [252, 252, 0] ],
    >      "dayColors" : [ [200, 200, 7], [255, 255, 52] ],
    >      "eveningColors" : [ [200, 200, 0], [254, 254, 29] ],
    >      "nightColors" : [ [80, 80, 0], [40, 40, 0] ],
    >
    >      "morningLightColor" : [100, 100, 0],
    >      "dayLightColor" : [100, 100, 0],
    >      "eveningLightColor" : [100, 100, 0],
    >      "nightLightColor" : [40, 40, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [230, 129, 204], [230, 164, 210] ],
    >      "dayColors" : [ [230, 107, 132], [230, 152, 163] ],
    >      "eveningColors" : [ [230, 69, 101], [230, 129, 145] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [240, 100, 202],
    >      "dayLightColor" : [240, 100, 202],
    >      "eveningLightColor" : [240, 100, 202],
    >      "nightLightColor" : [17, 17, 40]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [129, 230, 204], [164, 230, 210] ],
    >      "dayColors" : [ [107, 230, 132], [152, 230, 163] ],
    >      "eveningColors" : [ [69, 230, 101], [129, 230, 145] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [100, 240, 202],
    >      "dayLightColor" : [100, 240, 202],
    >      "eveningLightColor" : [100, 240, 202],
    >      "nightLightColor" : [17, 17, 40]
    >    }
    
    biomes\surface\jungle\jungle.surfacebiome
    158a159,237
    >    },
    >   
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [224, 255, 129], [230, 255, 164] ],
    >      "dayColors" : [ [152, 255, 107], [183, 255, 152] ],
    >      "eveningColors" : [ [121, 254, 69], [165, 254, 129] ],
    >      "nightColors" : [ [60, 0, 0], [20, 0, 0] ],
    >
    >      "morningLightColor" : [202, 240, 100],
    >      "dayLightColor" : [202, 240, 100],
    >      "eveningLightColor" : [202, 240, 100],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [204, 129, 230], [210, 164, 230] ],
    >      "dayColors" : [ [132, 107, 230], [163, 152, 230] ],
    >      "eveningColors" : [ [101, 69, 230], [145, 129, 230] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [202, 100, 240],
    >      "dayLightColor" : [202, 100, 240],
    >      "eveningLightColor" : [202, 100, 240],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [200, 24, 0], [252, 30, 0] ],
    >      "dayColors" : [ [200, 52, 7], [255, 83, 52] ],
    >      "eveningColors" : [ [200, 21, 0], [254, 65, 29] ],
    >      "nightColors" : [ [80, 0, 0], [40, 0, 0] ],
    >
    >      "morningLightColor" : [100, 77, 0],
    >      "dayLightColor" : [100, 38, 0],
    >      "eveningLightColor" : [100, 0, 0],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [200, 200, 0], [252, 252, 0] ],
    >      "dayColors" : [ [200, 200, 7], [255, 255, 52] ],
    >      "eveningColors" : [ [200, 200, 0], [254, 254, 29] ],
    >      "nightColors" : [ [80, 80, 0], [40, 40, 0] ],
    >
    >      "morningLightColor" : [100, 100, 0],
    >      "dayLightColor" : [100, 100, 0],
    >      "eveningLightColor" : [100, 100, 0],
    >      "nightLightColor" : [40, 40, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [230, 129, 204], [230, 164, 210] ],
    >      "dayColors" : [ [230, 107, 132], [230, 152, 163] ],
    >      "eveningColors" : [ [230, 69, 101], [230, 129, 145] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [240, 100, 202],
    >      "dayLightColor" : [240, 100, 202],
    >      "eveningLightColor" : [240, 100, 202],
    >      "nightLightColor" : [17, 17, 40]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [129, 230, 204], [164, 230, 210] ],
    >      "dayColors" : [ [107, 230, 132], [152, 230, 163] ],
    >      "eveningColors" : [ [69, 230, 101], [129, 230, 145] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [100, 240, 202],
    >      "dayLightColor" : [100, 240, 202],
    >      "eveningLightColor" : [100, 240, 202],
    >      "nightLightColor" : [17, 17, 40]
    
    biomes\surface\ocean\ocean.surfacebiome
    148a149,227
    >    },
    >
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [224, 255, 129], [230, 255, 164] ],
    >      "dayColors" : [ [152, 255, 107], [183, 255, 152] ],
    >      "eveningColors" : [ [121, 254, 69], [165, 254, 129] ],
    >      "nightColors" : [ [60, 0, 0], [20, 0, 0] ],
    >
    >      "morningLightColor" : [202, 240, 100],
    >      "dayLightColor" : [202, 240, 100],
    >      "eveningLightColor" : [202, 240, 100],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [204, 129, 230], [210, 164, 230] ],
    >      "dayColors" : [ [132, 107, 230], [163, 152, 230] ],
    >      "eveningColors" : [ [101, 69, 230], [145, 129, 230] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [202, 100, 240],
    >      "dayLightColor" : [202, 100, 240],
    >      "eveningLightColor" : [202, 100, 240],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [200, 24, 0], [252, 30, 0] ],
    >      "dayColors" : [ [200, 52, 7], [255, 83, 52] ],
    >      "eveningColors" : [ [200, 21, 0], [254, 65, 29] ],
    >      "nightColors" : [ [80, 0, 0], [40, 0, 0] ],
    >
    >      "morningLightColor" : [100, 77, 0],
    >      "dayLightColor" : [100, 38, 0],
    >      "eveningLightColor" : [100, 0, 0],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [200, 200, 0], [252, 252, 0] ],
    >      "dayColors" : [ [200, 200, 7], [255, 255, 52] ],
    >      "eveningColors" : [ [200, 200, 0], [254, 254, 29] ],
    >      "nightColors" : [ [80, 80, 0], [40, 40, 0] ],
    >
    >      "morningLightColor" : [100, 100, 0],
    >      "dayLightColor" : [100, 100, 0],
    >      "eveningLightColor" : [100, 100, 0],
    >      "nightLightColor" : [40, 40, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [230, 129, 204], [230, 164, 210] ],
    >      "dayColors" : [ [230, 107, 132], [230, 152, 163] ],
    >      "eveningColors" : [ [230, 69, 101], [230, 129, 145] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [240, 100, 202],
    >      "dayLightColor" : [240, 100, 202],
    >      "eveningLightColor" : [240, 100, 202],
    >      "nightLightColor" : [17, 17, 40]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [129, 230, 204], [164, 230, 210] ],
    >      "dayColors" : [ [107, 230, 132], [152, 230, 163] ],
    >      "eveningColors" : [ [69, 230, 101], [129, 230, 145] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [100, 240, 202],
    >      "dayLightColor" : [100, 240, 202],
    >      "eveningLightColor" : [100, 240, 202],
    >      "nightLightColor" : [17, 17, 40]
    
    biomes\surface\savannah\savannah.surfacebiome
    161a162,240
    >    },
    > 
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [224, 255, 129], [230, 255, 164] ],
    >      "dayColors" : [ [152, 255, 107], [183, 255, 152] ],
    >      "eveningColors" : [ [121, 254, 69], [165, 254, 129] ],
    >      "nightColors" : [ [60, 0, 0], [20, 0, 0] ],
    >
    >      "morningLightColor" : [202, 240, 100],
    >      "dayLightColor" : [202, 240, 100],
    >      "eveningLightColor" : [202, 240, 100],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [204, 129, 230], [210, 164, 230] ],
    >      "dayColors" : [ [132, 107, 230], [163, 152, 230] ],
    >      "eveningColors" : [ [101, 69, 230], [145, 129, 230] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [202, 100, 240],
    >      "dayLightColor" : [202, 100, 240],
    >      "eveningLightColor" : [202, 100, 240],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [200, 24, 0], [252, 30, 0] ],
    >      "dayColors" : [ [200, 52, 7], [255, 83, 52] ],
    >      "eveningColors" : [ [200, 21, 0], [254, 65, 29] ],
    >      "nightColors" : [ [80, 0, 0], [40, 0, 0] ],
    >
    >      "morningLightColor" : [100, 77, 0],
    >      "dayLightColor" : [100, 38, 0],
    >      "eveningLightColor" : [100, 0, 0],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [200, 200, 0], [252, 252, 0] ],
    >      "dayColors" : [ [200, 200, 7], [255, 255, 52] ],
    >      "eveningColors" : [ [200, 200, 0], [254, 254, 29] ],
    >      "nightColors" : [ [80, 80, 0], [40, 40, 0] ],
    >
    >      "morningLightColor" : [100, 100, 0],
    >      "dayLightColor" : [100, 100, 0],
    >      "eveningLightColor" : [100, 100, 0],
    >      "nightLightColor" : [40, 40, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [230, 129, 204], [230, 164, 210] ],
    >      "dayColors" : [ [230, 107, 132], [230, 152, 163] ],
    >      "eveningColors" : [ [230, 69, 101], [230, 129, 145] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [240, 100, 202],
    >      "dayLightColor" : [240, 100, 202],
    >      "eveningLightColor" : [240, 100, 202],
    >      "nightLightColor" : [17, 17, 40]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [129, 230, 204], [164, 230, 210] ],
    >      "dayColors" : [ [107, 230, 132], [152, 230, 163] ],
    >      "eveningColors" : [ [69, 230, 101], [129, 230, 145] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [100, 240, 202],
    >      "dayLightColor" : [100, 240, 202],
    >      "eveningLightColor" : [100, 240, 202],
    >      "nightLightColor" : [17, 17, 40]
    
    biomes\surface\snow\snow.surfacebiome
    159a160,238
    >    },
    >
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [224, 255, 129], [230, 255, 164] ],
    >      "dayColors" : [ [152, 255, 107], [183, 255, 152] ],
    >      "eveningColors" : [ [121, 254, 69], [165, 254, 129] ],
    >      "nightColors" : [ [60, 0, 0], [20, 0, 0] ],
    >
    >      "morningLightColor" : [202, 240, 100],
    >      "dayLightColor" : [202, 240, 100],
    >      "eveningLightColor" : [202, 240, 100],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [204, 129, 230], [210, 164, 230] ],
    >      "dayColors" : [ [132, 107, 230], [163, 152, 230] ],
    >      "eveningColors" : [ [101, 69, 230], [145, 129, 230] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [202, 100, 240],
    >      "dayLightColor" : [202, 100, 240],
    >      "eveningLightColor" : [202, 100, 240],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [200, 24, 0], [252, 30, 0] ],
    >      "dayColors" : [ [200, 52, 7], [255, 83, 52] ],
    >      "eveningColors" : [ [200, 21, 0], [254, 65, 29] ],
    >      "nightColors" : [ [80, 0, 0], [40, 0, 0] ],
    >
    >      "morningLightColor" : [100, 77, 0],
    >      "dayLightColor" : [100, 38, 0],
    >      "eveningLightColor" : [100, 0, 0],
    >      "nightLightColor" : [40, 17, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [200, 200, 0], [252, 252, 0] ],
    >      "dayColors" : [ [200, 200, 7], [255, 255, 52] ],
    >      "eveningColors" : [ [200, 200, 0], [254, 254, 29] ],
    >      "nightColors" : [ [80, 80, 0], [40, 40, 0] ],
    >
    >      "morningLightColor" : [100, 100, 0],
    >      "dayLightColor" : [100, 100, 0],
    >      "eveningLightColor" : [100, 100, 0],
    >      "nightLightColor" : [40, 40, 17]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [230, 129, 204], [230, 164, 210] ],
    >      "dayColors" : [ [230, 107, 132], [230, 152, 163] ],
    >      "eveningColors" : [ [230, 69, 101], [230, 129, 145] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [240, 100, 202],
    >      "dayLightColor" : [240, 100, 202],
    >      "eveningLightColor" : [240, 100, 202],
    >      "nightLightColor" : [17, 17, 40]
    >    },
    >    {
    >      "mainColor" : [255, 255, 255],
    >
    >      "morningColors" : [ [129, 230, 204], [164, 230, 210] ],
    >      "dayColors" : [ [107, 230, 132], [152, 230, 163] ],
    >      "eveningColors" : [ [69, 230, 101], [129, 230, 145] ],
    >      "nightColors" : [ [0, 0, 60], [0, 0, 20] ],
    >
    >      "morningLightColor" : [100, 240, 202],
    >      "dayLightColor" : [100, 240, 202],
    >      "eveningLightColor" : [100, 240, 202],
    >      "nightLightColor" : [17, 17, 40]
    
    items\throwables\bomb.thrownitem
    7c7
    <  "description" : "A great way to blow up blocks. Be careful where you throw them!",
    ---
    >  "description" : "A great way to blow stuff up. Be careful where you throw them!",
    17,19c17,23
    <    "speed" : 30,
    <    "power" : 100
    <  }
    ---
    >    "speed" : 25,
    >    "power" : 30
    >  },
    >
    >  "learnBlueprintsOnPickup" : [
    >    "bomb"
    >  ]
    
    projectiles\throwable\bomb\zbomb.projectile
    3c3
    <  "physics" : "grenadezbomb",
    ---
    >  "physics" : "grenade",
    8c8
    <  "lightColor" : [253, 160, 57],
    ---
    >  "lightColor" : [105, 64, 0],
    
    recipes\frogmerchant\bomb2.recipe
    3c3
    <    { "item" : "money", "count" : 150 }
    ---
    >    { "item" : "money", "count" : 50 }
    7c7
    <    "count" : 15
    ---
    >    "count" : 5
     
  14. I disagree with that statement, you might want to speak for yourself and not the community at large, please and thank you.
     
  15. ilya39

    ilya39 Subatomic Cosmonaut

    Interesting, i can't see something or there's still no quest in nightlies that'll help me fix FTL engines and get out of the starting system?
     
  16. OmniGeoff

    OmniGeoff Weight of the Sky

    I have a question, Will these structures be entirely up to the Planet gen, or will it use Dungeon format?
     
    Tamorr likes this.
  17. KazeSkyfox

    KazeSkyfox Scruffy Nerf-Herder

    Thought spikes were already in the game, I have seen them often enough. What I almost never find are gently sloping or flat areas.

    Oh well, if it needs tweaking, it needs tweaking. I guess I'll just have to find out if I notice a difference.
     
  18. metadept

    metadept Mostly Harmless Codesman

    These are all configurations for the procedural terrain generator (as opposed to the randomly placed prefab bits).
     
  19. OmniGeoff

    OmniGeoff Weight of the Sky

    Awesome! Thanks for clarifying!
     
    Hatsya Souji and Tamorr like this.
  20. Crazyboy52

    Crazyboy52 Master Chief

    you know i wish there will be space bear will be great[DOUBLEPOST=1413988201][/DOUBLEPOST]but metadept about boss fight and music
    music must change and more bosses because
    all people want more
    but we will see in furture
     

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