Leave out the first one where you have to jump so much! Smooth terrain or something that keeps the player from wanting to quit playing would be nice. I like the third one! Definetly need some cool formations. I would always get the worst maps on Terraria.
huh, i cannot await to see all these new features within a next official update. and if i tell the truth, starbound already got very boring without them. i really like to begin from the fresh everytime and collect seeds so farm crops and gain blueprints for my cooking skills. i really like farming in starbound and it is a main reason i play it, besides to travel across the universe between stars and planets. now, i havent played starbound for like 2 or 3 months yet. within the official and actual release to enter the end-content and gain all the armory and weapons without cheats can be done in less than 4 days. and then? begin from the fresh. i really think it is about time to releasae a update.
These are pretty neat! But don't you think canyons should be a little deeper? you know, the kinda stuff that kills you if you fall. A kind of "well" that leads to an underground cavern/dungeon would also make a great terrain variation in hazardous planets.
Looks great. But if it's only in right now in suitable form, ie types of terrain are biom and planet type specific ans such, it shows how far original SB "beta" was from finished game and how far real SB 1.0 is from now. So much has to be done and so few ppl to do it.
I think Hellevators may exist, only at extremely rare levels. Backstory for that thing to be generated? Humanity/Primate-kind's/???-ity's botched mining operation, that they uncovered a spiky, bony Heck core, that rendered every wildlife there blood red and pink (No Derricks, or those smiling [can I call them Mollygossians?] monsters should exist).
This is nice and all. Too bad it'll only be enjoyed at lower levels since most people opt for bubble boost (Or the butterfly equivalent) to get around. I still like this though, because it's awesome.
7 months and no new release.. this isnt the 90s. They have a patch system for a reason. Everything i try to find related to this game is always brought to a halt. Lets plays and Mods all seem to be saying they will wait for the next version. Still nothing. And no timeline on when people might see the next build. its not hard to set a date and hit with in 2 weeks of that date.
Speaking of patches, here's today's diffs from one perfectly normal non-developer to others: Code: FILES ----- terrestrial_worlds.config biomes\surface\desert\desert.surfacebiome biomes\surface\forest\forest.surfacebiome biomes\surface\jungle\jungle.surfacebiome biomes\surface\ocean\ocean.surfacebiome biomes\surface\savannah\savannah.surfacebiome biomes\surface\snow\snow.surfacebiome items\throwables\bomb.thrownitem [NEW] items\throwables\thorngrenade.thrownitem [NEW] projectiles\explosions\thorngrenadeexplosion\thorngrenadeexplosion.config [NEW] projectiles\guns\grenades\fruitthorn\fruitthorn.frames [NEW] projectiles\guns\grenades\fruitthorn\fruitthorn.png [NEW] projectiles\guns\grenades\fruitthorn\fruitthorn.projectile projectiles\throwable\bomb\zbomb.projectile [NEW] projectiles\throwable\thorngrenade\thorngrenade.frames [NEW] projectiles\throwable\thorngrenade\thorngrenade.png [NEW] projectiles\throwable\thorngrenade\thorngrenade.projectile recipes\frogmerchant\bomb2.recipe [NEW] recipes\frogmerchant\bomb3.recipe [NEW] recipes\weapons\tier1\bomb.recipe [NEW] recipes\weapons\tier3\thorngrenade.recipe [NEW] sfx\instruments\microphone\a1bo.ogg [NEW] sfx\instruments\microphone\a1do.ogg [NEW] sfx\instruments\microphone\a2bo.ogg [NEW] sfx\instruments\microphone\a2do.ogg [NEW] sfx\instruments\microphone\a3bo.ogg [NEW] sfx\instruments\microphone\a3do.ogg [NEW] sfx\instruments\microphone\a4bo.ogg [NEW] sfx\instruments\microphone\a4do.ogg [NEW] sfx\instruments\microphone\a5bo.ogg [NEW] sfx\instruments\microphone\a5do.ogg [NEW] sfx\instruments\microphone\a6bo.ogg [NEW] sfx\instruments\microphone\a6do.ogg [NEW] sfx\instruments\microphone\a7bo.ogg [NEW] sfx\instruments\microphone\a7do.ogg [NEW] sfx\projectiles\thorngrenadeblast1.wav [NEW] sfx\projectiles\thorngrenadeblast2.wav [NEW] sfx\projectiles\thorngrenadeblast3.wav [NEW] terrain\surface\ledgessurface.terrain [NEW] terrain\surface\medhillssurface.terrain [NEW] terrain\surface\spikessurface.terrain DIFFS ----- terrestrial_worlds.config 136a137,160 > "medHills" : { > "terrainSelector" : "medHillsSurface", > "caveSelector" : "normalCaves", > "bgCaveSelector" : "empty", > "subBlockSelector" : "largeClumps", > "oreSelector" : "commonVeins" > }, > > "ledges" : { > "terrainSelector" : "ledgesSurface", > "caveSelector" : "normalCaves", > "bgCaveSelector" : "empty", > "subBlockSelector" : "largeClumps", > "oreSelector" : "commonVeins" > }, > > "spikes" : { > "terrainSelector" : "spikesSurface", > "caveSelector" : "normalCaves", > "bgCaveSelector" : "empty", > "subBlockSelector" : "largeClumps", > "oreSelector" : "commonVeins" > }, > 237c261 < "terrain" : [ "lowHills", "mesas" ], --- > "terrain" : [ "flats", "lowHills", "spikes" ], 239c263 < [0, [ "scifidungeon", "apexresearchlab", "apextestchamber", "apextowerblock", "avianairship", "aviantemple", "aviantomb", "aviantower", "avianvillage", "floranhell", "floranhuntinggrounds", "floranvillagetower", "glitchcastle", "glitchsewer", "glitchvillage", "humanbunker", "humanprison", "naturalcave" ]] --- > [0, [ "scifidungeon", "apexresearchlab", "apextestchamber", "apextowerblock", "aviantemple", "aviantomb", "aviantower", "avianvillage", "floranhell", "floranhuntinggrounds", "floranvillagetower", "glitchcastle", "glitchsewer", "glitchvillage", "humanbunker", "humanprison", "naturalcave" ]] 244c268 < "terrain" : [ "lowHills", "normal" ], --- > "terrain" : [ "flats", "lowHills" ], 246c270 < [0, [ "scifidungeon", "apexresearchlab", "apextestchamber", "apextowerblock", "avianairship", "aviantemple", "aviantomb", "aviantower", "avianvillage", "floranhell", "floranhuntinggrounds", "floranvillagetower", "glitchcastle", "glitchsewer", "glitchvillage", "humanbunker", "humanprison", "naturalcave" ]] --- > [0, [ "scifidungeon", "apexresearchlab", "apextestchamber", "apextowerblock", "aviantemple", "aviantomb", "aviantower", "avianvillage", "floranhell", "floranhuntinggrounds", "floranvillagetower", "glitchcastle", "glitchsewer", "glitchvillage", "humanbunker", "humanprison", "naturalcave" ]] 252c276 < "terrain" : [ "barren" ], --- > "terrain" : [ "flats", "ledges" ], 262c286 < "terrain" : [ "normal" ], --- > "terrain" : [ "flats" ], 269c293 < "terrain" : [ "flats", "lowHills" ], --- > "terrain" : [ "flats", "lowHills", "canyons" ], 276c300 < "terrain" : [ "normal" ], --- > "terrain" : [ "lowHills", "medHills", "ledges" ], 286c310 < "terrain" : [ "normal" ], --- > "terrain" : [ "lowHills", "medHills", "canyons", "ledges", "spikes" ], 293c317 < "terrain" : [ "normal" ], --- > "terrain" : [ "lowHills", "medHills", "canyons", "ledges" ], 304c328 < "terrain" : [ "normal" ], --- > "terrain" : [ "lowHills", "medHills", "canyons", "ledges" ], 316c340 < "terrain" : [ "normal" ], --- > "terrain" : [ "lowHills", "medHills", "canyons", "ledges", "spikes" ], 323c347 < "terrain" : [ "normal" ], --- > "terrain" : [ "lowHills", "medHills", "canyons", "ledges" ], 330c354 < "terrain" : [ "canyons", "mesas" ], --- > "terrain" : [ "canyons", "mesas", "ledges", "spikes" ], 340c364 < "terrain" : [ "normal" ], --- > "terrain" : [ "flats" ], biomes\surface\desert\desert.surfacebiome 133c133,167 < } --- > }, > > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [224, 255, 129], [230, 255, 164] ], > "dayColors" : [ [152, 255, 107], [183, 255, 152] ], > "eveningColors" : [ [121, 254, 69], [165, 254, 129] ], > "nightColors" : [ [60, 0, 0], [20, 0, 0] ], > > "morningLightColor" : [202, 240, 100], > "dayLightColor" : [202, 240, 100], > "eveningLightColor" : [202, 240, 100], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [204, 129, 230], [210, 164, 230] ], > "dayColors" : [ [132, 107, 230], [163, 152, 230] ], > "eveningColors" : [ [101, 69, 230], [145, 129, 230] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [202, 100, 240], > "dayLightColor" : [202, 100, 240], > "eveningLightColor" : [202, 100, 240], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [200, 24, 0], [252, 30, 0] ], > "dayColors" : [ [200, 52, 7], [255, 83, 52] ], > "eveningColors" : [ [200, 21, 0], [254, 65, 29] ], > "nightColors" : [ [80, 0, 0], [40, 0, 0] ], 134a169,212 > "morningLightColor" : [100, 77, 0], > "dayLightColor" : [100, 38, 0], > "eveningLightColor" : [100, 0, 0], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [200, 200, 0], [252, 252, 0] ], > "dayColors" : [ [200, 200, 7], [255, 255, 52] ], > "eveningColors" : [ [200, 200, 0], [254, 254, 29] ], > "nightColors" : [ [80, 80, 0], [40, 40, 0] ], > > "morningLightColor" : [100, 100, 0], > "dayLightColor" : [100, 100, 0], > "eveningLightColor" : [100, 100, 0], > "nightLightColor" : [40, 40, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [230, 129, 204], [230, 164, 210] ], > "dayColors" : [ [230, 107, 132], [230, 152, 163] ], > "eveningColors" : [ [230, 69, 101], [230, 129, 145] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [240, 100, 202], > "dayLightColor" : [240, 100, 202], > "eveningLightColor" : [240, 100, 202], > "nightLightColor" : [17, 17, 40] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [129, 230, 204], [164, 230, 210] ], > "dayColors" : [ [107, 230, 132], [152, 230, 163] ], > "eveningColors" : [ [69, 230, 101], [129, 230, 145] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [100, 240, 202], > "dayLightColor" : [100, 240, 202], > "eveningLightColor" : [100, 240, 202], > "nightLightColor" : [17, 17, 40] > } biomes\surface\forest\forest.surfacebiome 138c138,180 < } --- > }, > > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [224, 255, 129], [230, 255, 164] ], > "dayColors" : [ [152, 255, 107], [183, 255, 152] ], > "eveningColors" : [ [121, 254, 69], [165, 254, 129] ], > "nightColors" : [ [60, 0, 0], [20, 0, 0] ], > > "morningLightColor" : [202, 240, 100], > "dayLightColor" : [202, 240, 100], > "eveningLightColor" : [202, 240, 100], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [204, 129, 230], [210, 164, 230] ], > "dayColors" : [ [132, 107, 230], [163, 152, 230] ], > "eveningColors" : [ [101, 69, 230], [145, 129, 230] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [202, 100, 240], > "dayLightColor" : [202, 100, 240], > "eveningLightColor" : [202, 100, 240], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [200, 24, 0], [252, 30, 0] ], > "dayColors" : [ [200, 52, 7], [255, 83, 52] ], > "eveningColors" : [ [200, 21, 0], [254, 65, 29] ], > "nightColors" : [ [80, 0, 0], [40, 0, 0] ], > > "morningLightColor" : [100, 77, 0], > "dayLightColor" : [100, 38, 0], > "eveningLightColor" : [100, 0, 0], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], 139a182,217 > "morningColors" : [ [200, 200, 0], [252, 252, 0] ], > "dayColors" : [ [200, 200, 7], [255, 255, 52] ], > "eveningColors" : [ [200, 200, 0], [254, 254, 29] ], > "nightColors" : [ [80, 80, 0], [40, 40, 0] ], > > "morningLightColor" : [100, 100, 0], > "dayLightColor" : [100, 100, 0], > "eveningLightColor" : [100, 100, 0], > "nightLightColor" : [40, 40, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [230, 129, 204], [230, 164, 210] ], > "dayColors" : [ [230, 107, 132], [230, 152, 163] ], > "eveningColors" : [ [230, 69, 101], [230, 129, 145] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [240, 100, 202], > "dayLightColor" : [240, 100, 202], > "eveningLightColor" : [240, 100, 202], > "nightLightColor" : [17, 17, 40] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [129, 230, 204], [164, 230, 210] ], > "dayColors" : [ [107, 230, 132], [152, 230, 163] ], > "eveningColors" : [ [69, 230, 101], [129, 230, 145] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [100, 240, 202], > "dayLightColor" : [100, 240, 202], > "eveningLightColor" : [100, 240, 202], > "nightLightColor" : [17, 17, 40] > } biomes\surface\jungle\jungle.surfacebiome 158a159,237 > }, > > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [224, 255, 129], [230, 255, 164] ], > "dayColors" : [ [152, 255, 107], [183, 255, 152] ], > "eveningColors" : [ [121, 254, 69], [165, 254, 129] ], > "nightColors" : [ [60, 0, 0], [20, 0, 0] ], > > "morningLightColor" : [202, 240, 100], > "dayLightColor" : [202, 240, 100], > "eveningLightColor" : [202, 240, 100], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [204, 129, 230], [210, 164, 230] ], > "dayColors" : [ [132, 107, 230], [163, 152, 230] ], > "eveningColors" : [ [101, 69, 230], [145, 129, 230] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [202, 100, 240], > "dayLightColor" : [202, 100, 240], > "eveningLightColor" : [202, 100, 240], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [200, 24, 0], [252, 30, 0] ], > "dayColors" : [ [200, 52, 7], [255, 83, 52] ], > "eveningColors" : [ [200, 21, 0], [254, 65, 29] ], > "nightColors" : [ [80, 0, 0], [40, 0, 0] ], > > "morningLightColor" : [100, 77, 0], > "dayLightColor" : [100, 38, 0], > "eveningLightColor" : [100, 0, 0], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [200, 200, 0], [252, 252, 0] ], > "dayColors" : [ [200, 200, 7], [255, 255, 52] ], > "eveningColors" : [ [200, 200, 0], [254, 254, 29] ], > "nightColors" : [ [80, 80, 0], [40, 40, 0] ], > > "morningLightColor" : [100, 100, 0], > "dayLightColor" : [100, 100, 0], > "eveningLightColor" : [100, 100, 0], > "nightLightColor" : [40, 40, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [230, 129, 204], [230, 164, 210] ], > "dayColors" : [ [230, 107, 132], [230, 152, 163] ], > "eveningColors" : [ [230, 69, 101], [230, 129, 145] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [240, 100, 202], > "dayLightColor" : [240, 100, 202], > "eveningLightColor" : [240, 100, 202], > "nightLightColor" : [17, 17, 40] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [129, 230, 204], [164, 230, 210] ], > "dayColors" : [ [107, 230, 132], [152, 230, 163] ], > "eveningColors" : [ [69, 230, 101], [129, 230, 145] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [100, 240, 202], > "dayLightColor" : [100, 240, 202], > "eveningLightColor" : [100, 240, 202], > "nightLightColor" : [17, 17, 40] biomes\surface\ocean\ocean.surfacebiome 148a149,227 > }, > > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [224, 255, 129], [230, 255, 164] ], > "dayColors" : [ [152, 255, 107], [183, 255, 152] ], > "eveningColors" : [ [121, 254, 69], [165, 254, 129] ], > "nightColors" : [ [60, 0, 0], [20, 0, 0] ], > > "morningLightColor" : [202, 240, 100], > "dayLightColor" : [202, 240, 100], > "eveningLightColor" : [202, 240, 100], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [204, 129, 230], [210, 164, 230] ], > "dayColors" : [ [132, 107, 230], [163, 152, 230] ], > "eveningColors" : [ [101, 69, 230], [145, 129, 230] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [202, 100, 240], > "dayLightColor" : [202, 100, 240], > "eveningLightColor" : [202, 100, 240], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [200, 24, 0], [252, 30, 0] ], > "dayColors" : [ [200, 52, 7], [255, 83, 52] ], > "eveningColors" : [ [200, 21, 0], [254, 65, 29] ], > "nightColors" : [ [80, 0, 0], [40, 0, 0] ], > > "morningLightColor" : [100, 77, 0], > "dayLightColor" : [100, 38, 0], > "eveningLightColor" : [100, 0, 0], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [200, 200, 0], [252, 252, 0] ], > "dayColors" : [ [200, 200, 7], [255, 255, 52] ], > "eveningColors" : [ [200, 200, 0], [254, 254, 29] ], > "nightColors" : [ [80, 80, 0], [40, 40, 0] ], > > "morningLightColor" : [100, 100, 0], > "dayLightColor" : [100, 100, 0], > "eveningLightColor" : [100, 100, 0], > "nightLightColor" : [40, 40, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [230, 129, 204], [230, 164, 210] ], > "dayColors" : [ [230, 107, 132], [230, 152, 163] ], > "eveningColors" : [ [230, 69, 101], [230, 129, 145] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [240, 100, 202], > "dayLightColor" : [240, 100, 202], > "eveningLightColor" : [240, 100, 202], > "nightLightColor" : [17, 17, 40] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [129, 230, 204], [164, 230, 210] ], > "dayColors" : [ [107, 230, 132], [152, 230, 163] ], > "eveningColors" : [ [69, 230, 101], [129, 230, 145] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [100, 240, 202], > "dayLightColor" : [100, 240, 202], > "eveningLightColor" : [100, 240, 202], > "nightLightColor" : [17, 17, 40] biomes\surface\savannah\savannah.surfacebiome 161a162,240 > }, > > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [224, 255, 129], [230, 255, 164] ], > "dayColors" : [ [152, 255, 107], [183, 255, 152] ], > "eveningColors" : [ [121, 254, 69], [165, 254, 129] ], > "nightColors" : [ [60, 0, 0], [20, 0, 0] ], > > "morningLightColor" : [202, 240, 100], > "dayLightColor" : [202, 240, 100], > "eveningLightColor" : [202, 240, 100], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [204, 129, 230], [210, 164, 230] ], > "dayColors" : [ [132, 107, 230], [163, 152, 230] ], > "eveningColors" : [ [101, 69, 230], [145, 129, 230] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [202, 100, 240], > "dayLightColor" : [202, 100, 240], > "eveningLightColor" : [202, 100, 240], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [200, 24, 0], [252, 30, 0] ], > "dayColors" : [ [200, 52, 7], [255, 83, 52] ], > "eveningColors" : [ [200, 21, 0], [254, 65, 29] ], > "nightColors" : [ [80, 0, 0], [40, 0, 0] ], > > "morningLightColor" : [100, 77, 0], > "dayLightColor" : [100, 38, 0], > "eveningLightColor" : [100, 0, 0], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [200, 200, 0], [252, 252, 0] ], > "dayColors" : [ [200, 200, 7], [255, 255, 52] ], > "eveningColors" : [ [200, 200, 0], [254, 254, 29] ], > "nightColors" : [ [80, 80, 0], [40, 40, 0] ], > > "morningLightColor" : [100, 100, 0], > "dayLightColor" : [100, 100, 0], > "eveningLightColor" : [100, 100, 0], > "nightLightColor" : [40, 40, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [230, 129, 204], [230, 164, 210] ], > "dayColors" : [ [230, 107, 132], [230, 152, 163] ], > "eveningColors" : [ [230, 69, 101], [230, 129, 145] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [240, 100, 202], > "dayLightColor" : [240, 100, 202], > "eveningLightColor" : [240, 100, 202], > "nightLightColor" : [17, 17, 40] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [129, 230, 204], [164, 230, 210] ], > "dayColors" : [ [107, 230, 132], [152, 230, 163] ], > "eveningColors" : [ [69, 230, 101], [129, 230, 145] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [100, 240, 202], > "dayLightColor" : [100, 240, 202], > "eveningLightColor" : [100, 240, 202], > "nightLightColor" : [17, 17, 40] biomes\surface\snow\snow.surfacebiome 159a160,238 > }, > > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [224, 255, 129], [230, 255, 164] ], > "dayColors" : [ [152, 255, 107], [183, 255, 152] ], > "eveningColors" : [ [121, 254, 69], [165, 254, 129] ], > "nightColors" : [ [60, 0, 0], [20, 0, 0] ], > > "morningLightColor" : [202, 240, 100], > "dayLightColor" : [202, 240, 100], > "eveningLightColor" : [202, 240, 100], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [204, 129, 230], [210, 164, 230] ], > "dayColors" : [ [132, 107, 230], [163, 152, 230] ], > "eveningColors" : [ [101, 69, 230], [145, 129, 230] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [202, 100, 240], > "dayLightColor" : [202, 100, 240], > "eveningLightColor" : [202, 100, 240], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [200, 24, 0], [252, 30, 0] ], > "dayColors" : [ [200, 52, 7], [255, 83, 52] ], > "eveningColors" : [ [200, 21, 0], [254, 65, 29] ], > "nightColors" : [ [80, 0, 0], [40, 0, 0] ], > > "morningLightColor" : [100, 77, 0], > "dayLightColor" : [100, 38, 0], > "eveningLightColor" : [100, 0, 0], > "nightLightColor" : [40, 17, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [200, 200, 0], [252, 252, 0] ], > "dayColors" : [ [200, 200, 7], [255, 255, 52] ], > "eveningColors" : [ [200, 200, 0], [254, 254, 29] ], > "nightColors" : [ [80, 80, 0], [40, 40, 0] ], > > "morningLightColor" : [100, 100, 0], > "dayLightColor" : [100, 100, 0], > "eveningLightColor" : [100, 100, 0], > "nightLightColor" : [40, 40, 17] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [230, 129, 204], [230, 164, 210] ], > "dayColors" : [ [230, 107, 132], [230, 152, 163] ], > "eveningColors" : [ [230, 69, 101], [230, 129, 145] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [240, 100, 202], > "dayLightColor" : [240, 100, 202], > "eveningLightColor" : [240, 100, 202], > "nightLightColor" : [17, 17, 40] > }, > { > "mainColor" : [255, 255, 255], > > "morningColors" : [ [129, 230, 204], [164, 230, 210] ], > "dayColors" : [ [107, 230, 132], [152, 230, 163] ], > "eveningColors" : [ [69, 230, 101], [129, 230, 145] ], > "nightColors" : [ [0, 0, 60], [0, 0, 20] ], > > "morningLightColor" : [100, 240, 202], > "dayLightColor" : [100, 240, 202], > "eveningLightColor" : [100, 240, 202], > "nightLightColor" : [17, 17, 40] items\throwables\bomb.thrownitem 7c7 < "description" : "A great way to blow up blocks. Be careful where you throw them!", --- > "description" : "A great way to blow stuff up. Be careful where you throw them!", 17,19c17,23 < "speed" : 30, < "power" : 100 < } --- > "speed" : 25, > "power" : 30 > }, > > "learnBlueprintsOnPickup" : [ > "bomb" > ] projectiles\throwable\bomb\zbomb.projectile 3c3 < "physics" : "grenadezbomb", --- > "physics" : "grenade", 8c8 < "lightColor" : [253, 160, 57], --- > "lightColor" : [105, 64, 0], recipes\frogmerchant\bomb2.recipe 3c3 < { "item" : "money", "count" : 150 } --- > { "item" : "money", "count" : 50 } 7c7 < "count" : 15 --- > "count" : 5
I disagree with that statement, you might want to speak for yourself and not the community at large, please and thank you.
Interesting, i can't see something or there's still no quest in nightlies that'll help me fix FTL engines and get out of the starting system?
I have a question, Will these structures be entirely up to the Planet gen, or will it use Dungeon format?
Thought spikes were already in the game, I have seen them often enough. What I almost never find are gently sloping or flat areas. Oh well, if it needs tweaking, it needs tweaking. I guess I'll just have to find out if I notice a difference.
These are all configurations for the procedural terrain generator (as opposed to the randomly placed prefab bits).
you know i wish there will be space bear will be great[DOUBLEPOST=1413988201][/DOUBLEPOST]but metadept about boss fight and music music must change and more bosses because all people want more but we will see in furture