1. If you're looking for help-related things (for example, the key rebinding tutorial), please check the FAQ and Q&A forum! A lot of the stickies from this forum have been moved there to clean up space.
    Dismiss Notice

Movement Demo (Fan-Made)

Discussion in 'Starbound Discussion' started by Forever, May 12, 2013.

  1. Forever

    Forever Phantasmal Quasar

  2. Nanohurtz

    Nanohurtz Space Spelunker

    I am impressed! If this is the way Starbound's toons will move, then I'm sold twice over. I really like the BG music. Great work!
     
  3. enthusedpanda

    enthusedpanda Pangalactic Porcupine

    Is there a way to run?
     
  4. Siloxis

    Siloxis Big Damn Hero

    I knew it was a misstake to start this "game".
    Now i even want the beta more than bevore to be released ahhhhhh...

    I'm completely adicted to play starbound now :D
     
  5. enigmatic fluff

    enigmatic fluff Big Damn Hero

    I grabbed this and tricked my boyfriend into thinking the game was already released.
    Trolled him into next year, lawlawl.
    Thanks. :D
     
  6. PureWillkuer

    PureWillkuer Starship Captain

    Nice idea :up::up::up: But is there a way to run??
     
  7. Hugt

    Hugt Phantasmal Quasar

    3 likes on your post, triple half-life 3
     
  8. Forever

    Forever Phantasmal Quasar

  9. 1stxknight

    1stxknight Pangalactic Porcupine

  10. Magician Xy

    Magician Xy Ketchup Robot

    Not a particularly large demo, but actually pretty nice for a first time project. Gotta start somewhere, right? Did you enjoy the experience of creating this?
     
  11. Forever

    Forever Phantasmal Quasar

    Indeed I did. It was quite the experience, though frustrating at times, but very rewarding after all the good feedback I got.
     
    Magician Xy likes this.
  12. Dubology

    Dubology Big Damn Hero

    Nice job! It gives a nice taste of what we are going to be dealing with in game :up:
     
  13. Magician Xy

    Magician Xy Ketchup Robot

    Ah, yes, the life of a programmer. Small amounts of satisfaction in between copious amounts of frustration and the unshakeable belief that computers are the stupidest invention on the planet. As a student going for software engineering, I know that feeling well. :D

    I must say, you did quite a good job capturing the atmosphere of the game, even for such a small screen. The music fits pretty nice too.

    For your next challenge, try to add some inertia to the movement, even just a little. I've found that games feel a lot more fluid when the character doesn't stop moving immediately after the button is no longer being pressed.
     
    Finn Learson likes this.
  14. Forever

    Forever Phantasmal Quasar

    I can give you the file if you'd like so you can see that inertia would not be possible. Being my first game, I had no idea how physics engines worked. The way I made the movement system can't even make ceilings, let alone an inertia system. :p

    Though that's certainly a good idea and I'd do it if I hadn't screwed the project up from the beginning.
     
  15. icepick37

    icepick37 Phantasmal Quasar

    Hah! Nice. It's definitely a fun toy.
     
  16. BlastRed

    BlastRed Spaceman Spiff

    Cool.






    thanks for lowering my insanity for the game.
     
  17. Star and Moon

    Star and Moon Space Kumquat

    Cool! This is neat.
     

Share This Page