Would this work with dungeons added with mods? (I.E. have you overwritten the dungeon lists or only how many spawn?)
Only the count range has been overwritten. This can work with other dungeon mods but it depends on how they added the new dungeons. If they simply "add" them to the list then yes this will scale them too. If more data has been replaced or there are new planet types/biomes capable of spawning dungeons then there will be conflicts. Example of what this mod does. Code: { "op" : "replace", "path" : "/planetTypes/garden/layers/surface/dungeonCountRange", "value" : [1, 3] }