These little daily progress updates are fantastic, and anything that makes monsters more interesting is great in my book.
Any particulars on how the new system affect placed blocks/player habitats, or is that something we'll have to find out for ourselves?
Now we need a "biome scanner" item in-game so we can see how often/what kinds of critters are spawned in a given biome (something that reads the profile and translates it into information we can understand perhaps?)
I know everyone already said this but, thank you! You guys are awesome! This makes it easier to see the progress of the game. I hope you guys won't get tired of being this transparent.
Sounds great - Monster spawning was always an issue for me. Especially surface monsters always felt too generic. Would be nice to see wolly thick skin monsters on ice planets and thin lean ones on hot planets
this means would make finding the koala planet easier... Sounds like a better system for spawning, as it does indeed separate individual biomes from each other more; at least making it seem more variety. Which for me is a good thing, and a decent way to go about it. Makes more sense.
NOW you just jinxed it. I can hear the troll hoard about ten clicks that way. It might be the JustlikeEAs and WantMyMoneyBacks coalition.
this is a subtle but nice change. Since the previous monster spawn and terrain generation seem identical for all biomes, going through many planets felt to me like seeing the same variations over and over.
PROGRESS. There we go! Also, I'd say limit a little spawning inside of areas where NPC spawners are. (if it is not case already). Building a city is hard with monsters roaming around :-V ggwp
Thats amazing! What you have done is what i have silently dreamed of. I role-play a bit and keep journal entries about the planets i have visited. Now with the new monster spawning logic + the new monster AI + New monster part parameters my journal entries will be far wilder, full of intrigue, and purpose. I honestly cant wait to catalogue the new flora and fuana of the boundless universe that is Starbound.
Update sounds great, as for the mobs we shall see, How do you plan they will spawn eventually though, will you have like spawning vats as such for creatures that they will come from or just appear in a certain biome ?., anyways Thanks for the update.
I gotta say! These daily diary updates are really really awesome! It's reigniting the flame for Starbound again! Keep it up the good work and best of luck to the future of Starbound!!!
Ohhhh, this is exciting stuff! I'm looking forward to seeing what spawns where, and having more and more animals to write about in personal planet logs and things! Keep up the great work, and hope all of you that've moved have settled nicely in the UK!
It would also be nice if they updated the Drop coding to implement Leather that scales up with monster level. And to have monsters drop different things based on parts. Scaled bodies could drop scales, Frog Legged monsters could drop frog legs to cook, etc.