I always like it when a game has ultra rare treasures with really cool exclusive loot inside. Perhaps something could be done there? I'm not sure what the exclusives might be. (I would if the game had some sort of 'trinket' like system, and I really wish that it did for obvious reasons)
I'd love there to be at least 50 extremely rare and completely secret things with amazing and exclusive treasure that's entirely hidden even in the code and cannot be spawned in or deleted. no pressure. maybe 20 if 50's too much but i think 50 is a good number but of course the more the better. and if this gets used i would appreciate being given the ability to spawn some of the treasure for presenting the idea.
Weren't there going to be fossils you could discover ..? I would love to see, as a nod to that future feature, a dusty old museum filled with the bones of ancient animals left by a long lost civilization. I haven't found anything deep underground I didn't get excited about... if only the loot in those chests were more exciting
I would really love to see entire expansive underground cities. maybe even some metroid-esque dungeons.
In biomes flesh, I would see a cavity in which it is a heart, a beating heart to live this biome flesh, this heart is guarded by aliens, sorry for my bad english, thank you!
Off the top of my head: You could add a mining digsite. Either abandoned, populated, or maybe the workers were devoured by monsters. Same thing with an archaelogical digsite. The remnants of some kind of underground metro station. (tunnels long caved in of course)
I reckon it would be cool to find the dev team while exploring underground, perhaps as an easter egg?
I couldn't really think of something exact I would want to find underground. But I know I like to find something that surprises me and makes me go "WOAH". So if its beautiful or ugly, cool looking or ugly, Or even ugly! I want something that I wouldn't expect to find. Something that blows me away or makes me explore every inch of it. You get what I mean? Either way I've already been blown away many times by this 'beautiful' game. I love it. I love how big it is. And what I love the most is... *Ahem*... "THIS ISN'T EVEN IT'S FINAL FORM!!!" Keep up the awesome work Chuckle fish!
I totally agree but, maybe a war has just gone on and there are corpses everywhere spears stuck in walls, I don't really know how to describe it but an underground war-zone be awesome.
What I found sorely lacking was not necessarily what dungeons you would find in the underground, but how many, and what loot they contained. You see, in other games like terraria, the underground is sprawling with all different kinds of mini dungeons while in starbound, you can go digging for hours without finding anything. Furthermore, I really think these dungeons need to contain some worthwhile loot. Something youre thrilled to find, not just another randomly-generated poopwhacker or what the name generator vomits out at this point. TL;DR Generate more dungeons -> more interesting underground layer
Yes! Exactly! Something worthwhile, going underground at the moment is only worth it because you know you will find an abundance of rarer ores for that Tier of planet. But if rare chests (making make the chests cosmetically pleasing as well?) For example a golden chest that glowed and the item(s) inside being a super rare tech or of the sorts. I want to go underground, see one of these chests and get really excited knowing that I might potentially have something that's very rare and sells for a lot!
Monsters that will burrow towards you. Lost Cities of varying tech levels. Obviously still guarded by automatons. Crystal mini-biomes that look like you're inside a giant geode. Pockets of hot water/steam or noxious gasses. Some planets being subject to "Seismic Events" (similarly to how some planets have risky weather). Increasing heat requiring life support or protective equipment the deeper you go. The fossils of gigantic and fearsome beasts. Underground rivers or sources of flowing water. Large underground lakes.