Modding Help Is possible to use use args.moves inside of a weaponability?

Discussion in 'Starbound Modding' started by Chofranc, Feb 3, 2017.

  1. Chofranc

    Chofranc Pangalactic Porcupine

    Hi, im asking pretty much what the title says, it is possible to get the inputs of the keyboard in a weaponability? I tried adding the args var in the MeleeCombo:update() function but is not working.

    What i need to do is to get the arrows input.
     

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