Hey guys, i need to emit particles on cursor, but seems like current api only lets us to emit particles from where player is (tech.burstParticleEmitter). Does anyone know how to emit particles from a specific location?
Maybe you could spawn an invisible custom npc at the mouse position, and let him call entity.burstParticleEmitter in its init function. If you set its health to 0 in the npctype file, he will die immediately after its init() function has called. I used this to let my tech script communicate with monster entities (look here: http://community.playstarbound.com/...action-between-the-player-and-entities.47852/ )