So, I've tried to use Paint Tool on objects, but no luck, now the question is, how can I change object's color, or even can I change it? I've checked in Starbound assets directory and from what I see bunkerhandscanner has art for all colors, but I had no luck in trying change it with Paint Tool. Am I doing something wrong?
What exactly are you trying to do? You want to simply give it custom colours? Go to http://community.playstarbound.com/...pixel-art-and-putting-it-into-the-game.57153/ I suggest GIMP > MS paint. You have to edit it properly one pixel at a time. But its not as hard as it sounds. Since the handscanner is animated though, you have to becareful how you edit it. If you follow the rules in my tut, you should be good to go. But lots of things to keep in mind. As each image is a "Frame" hence art shouldn't cross the borders of 1 frame
Pretty much all clothes have color option and the character select menu is able to cycle through the available color options for the starting clothes. I haven't looked myself but you would most likely be able to figure it out by looking at how the character creation menu changes the colors.
Example: bunkerhandscanner has 8 color options besides default one. Now in-game I can change it's color using Paint Tool or something similar?
Oooooh lol Those colors are randomized - they are selected via the engine. Some objects like cardboard box \ arcade machine etc have multiple colours. Dyeing all objects - is not possible. Only those set by the object rules And as far as I know has yet to be implemented
After asking Kyren at IRC, she said that such option actually exists. And should work on objects for both .structure and .dungeon files. Though its still unknown will it work on tiles/blocks in .dungeon files, but should work in .structure files. Code: <kyren> set an object parameter for it <kyren> { "color" : "colorname" } <kyren> should work
My mod changes the color of objects by simply adding the color parameter to the data of the item form.