ok i had the same trouble as you but when i installed this little mod that adds in these little figurines but evantually i got an ore or something then i got the tech try using all of the bars on tabula rasa
I have a suggestion. Glitch Hoverbike = Glitch Mech Blueprint Apex Hoverbike = Apex Mech Blueprint Hylotl Hoverbike = Human Mech Blueprint (unfortunately we don't have a Hylotl Mech yet). Human Hoverbike = Human Mech Blueprint It would make more sense.
How do I craft these techs? I have got all of the items needed for them.. But I cannot craft/use them.. Please help.
I cant find out how to download it to the tech machine it does not show chip so it does not go in machine and use it.[DOUBLEPOST=1417881741][/DOUBLEPOST]hey do you know how to actually get this working so i can put it in the tech station?
I hate to ask such a stupid question, but how do you Ascend on a Hoverbike? Like, how do you get it to go up? When I press space it just makes a hop so small, it makes jumps in CoD look like olympic hurdle jumps.
It depends on the gravity of the planet. On some planets, you can hop 1 block. On lower gravity areas like a moon, you can actually fly upwards by using the spacebar key. If you ABSOLUTELY REQUIRE to use the hoverbike on that low gravity planet, then just build slopes on the terrain so the hoverbike can just go straight up that instead of having to fly upwards.
The flight appears to be gravity-dependent. On some worlds, altitude gain is intense, on other worlds, the bike doesn't seem to gain altitude at all. I'm wondering if it can be tweaked with to get a more consistent flight pattern across all environments.
Probably because it hasnt been updated in almost 2 years. Basically no mod from before January of this year works.