GeorgeV News: 20th of May! London Office!

Discussion in 'Dev Blog' started by GeorgeV, May 20, 2014.

  1. bayley

    bayley Cosmic Narwhal

    PLAY THE STILL ALIVE SONG!
     
    Hawk Novablast likes this.
  2. Blue_Shayde

    Blue_Shayde Void-Bound Voyager

    oh god, that should be the modded theme song for the game. xD

    "You just keep on trying till you run out of cake.
    And the Science gets done.
    And you make a neat gun.
    For the people who are still alive.
    I’m not even angry.
    I’m being so sincere right now.
    Even though you broke my heart.
    And killed me.
    And tore me to pieces.
    And threw every piece into a fire.
    As they burned it hurt because I was so happy for you!"
     
    Hawk Novablast likes this.
  3. bayley

    bayley Cosmic Narwhal

    Don't forget Want you gone!
     
    Hawk Novablast likes this.
  4. kinzuko

    kinzuko Zero Gravity Genie

    yay system shock: starbound edition
     
    SirKaldar and jonathonspy like this.
  5. Hawk Novablast

    Hawk Novablast Black Hole Surfer

    YES. NAOW. NAOWWW
     
  6. Blue_Shayde

    Blue_Shayde Void-Bound Voyager

    I approve of this idea. Along with a Glados mod. xD

    also approve of this. >8D




    Darnit, I misspelled repair. That is going to drive me nuts. xD
     
    Last edited: May 21, 2014
    SirKaldar and Hawk Novablast like this.
  7. Weyen

    Weyen Aquatic Astronaut

    Sounds really cool, thanks for keeping us in the loop, Chucklefish peeps! It's neat to hear what you guys are doing!

    SCV.png
     
    Crawford Dale, Anastriana and Jonesy like this.
  8. Titanium

    Titanium Existential Complex

    Regardless of what he should do, he's still human, and words hurt.
     
  9. Thundercraft

    Thundercraft Phantasmal Quasar

    It is an interesting idea to have a separate cloning or spawning room where you get respawned. It seems fitting to use this room to spawn NPCs once you find a spawner item encoded with their DNA and mind template (or whatever). Or do current NPC spawners act like a communication beacon advertising that you are looking for a merchant or guard?

    Or... Perhaps you could allow something like what happened with Arnold Rimmer in Red Dwarf? You know, turn an NPC into a ship-bound hologram instead of flesh and blood (or circuits, plasma, or plant-matter, as the case may be)? Imagine having a ship with several hologram crew mates. They wouldn't have to eat or sleep...
     
    SirKaldar, ThatMadCat and Enzencho like this.
  10. Enzencho

    Enzencho Void-Bound Voyager

    I like all these ideas. Speculation about the game is something i enjoy a lot. :D
     
  11. Jonesy

    Jonesy Sarif's Attack Kangaroo Forum Moderator

    I think we can all agree there will be mods to make the AI a TF2 character.

    Demoman AI.jpg
     
    SirKaldar, Starsly and Dragonith like this.
  12. *adds to to-do list*
     
    Jonesy likes this.
  13. Blue_Shayde

    Blue_Shayde Void-Bound Voyager

    I like the idea of the AI storing and running the spawner thing. Since spawned npcs have a chance to vanish, I have yet to use any I've found. To afraid to lose them. :p

    Having the AI take a side job based on what spawner you equip them with is cool to. The idea of turning my AI into a secondary merchant shop or healer seems awesome. Or maybe a function later down the line that simulates conversation and trade with passing random ships.
     

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