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Game freezes shortly after startup,C++ Error

Discussion in 'Starbound Support' started by Palumpax, Feb 20, 2017.

  1. Palumpax

    Palumpax Void-Bound Voyager

    I bought starbound way back on 4th december,2013 and never had this isssue before
    The game starts, and as soon as I hover my mouse on the main menu it freezes, with "Runtime error R6025" Popping up
    So far I have reinstalled the game, C++ 2015 and 2013, and updated my intel's drivers, and guessed around with compatibility and admin toggles, and nothing so far, my friends are growing restless and I would appreciate receiving help as soon as possible
    Here is the error log
    [17:24:44.463] [Info] Root: Preparing Root...
    [17:24:44.465] [Info] Root: Done preparing Root.
    [17:24:44.465] [Info] Client Version 1.2.2 (windows x86_64) Source ID: 8656b8d30f3e41248de5868d2168c96962fbf6b2 Protocol: 729
    [17:24:44.488] [Info] Root: Scanning for asset sources in directory '..\assets\'
    [17:24:45.312] [Info] Root: Scanning for asset sources in directory '..\mods\'
    [17:24:45.313] [Warn] Root: Unrecognized file in asset directory 'mods_go_here', skipping
    [17:24:45.313] [Info] Root: Detected asset source named 'base' at '..\assets\packed.pak'
    [17:24:45.313] [Info] Root: Detected unnamed asset source at '..\assets\user'
    [17:24:45.313] [Info] Loading assets from: '..\assets\packed.pak'
    [17:24:46.049] [Info] Loading assets from: '..\assets\user'
    [17:24:48.118] [Info] Assets digest is 06cbcabd08c255b023a32ab90661887de878dffa9534c11a0de2b083efe882db
    [17:24:48.118] [Info] Root: Loaded Assets in 3.65286 seconds
    [17:24:48.176] [Info] Application: Initializing SDL Video
    [17:24:48.210] [Info] Application: Initializing SDL Joystick
    [17:24:48.410] [Info] Application: Initializing SDL Sound
    [17:24:49.658] [Info] Initialized Steam services
    [17:24:49.671] [Info] Application: Creating SDL Window
    [17:24:51.460] [Info] Application: Enabling VSync with late swap tearing
    [17:24:51.587] [Info] Application: Opened default audio device with 44.1khz / 16 bit stereo audio, 2048 sample size buffer
    [17:24:51.741] [Info] OpenGL version: '4.4.0 - Build 20.19.15.4463' vendor: 'Intel' renderer: 'Intel(R) HD Graphics 5500' shader: '4.40 - Build 20.19.15.4463'
    [17:24:52.204] [Info] Application: initialization...
    [17:24:52.229] [Info] Root: Loaded Configuration in 0.0246282 seconds
    [17:24:52.238] [Info] Application: renderer initialization...
    [17:24:52.371] [Info] detected supported OpenGL texture size 16384, using atlasNumCells 128
    [17:24:52.397] [Info] detected supported OpenGL texture size 16384, using atlasNumCells 64
    [17:24:52.426] [Info] Root: Loaded ImageMetadataDatabase in 1.89878e-05 seconds
    [17:24:52.756] [Info] Application: main update loop...
    [17:24:52.826] [Info] No subscribed user generated content
    [17:24:52.998] [Info] Root: Loaded NameGenerator in 0.170886 seconds
    [17:24:53.147] [Error] OpenGL errors this frame: GL_INVALID_VALUE
    [17:24:54.122] [Info] Root: Loaded PlantDatabase in 1.12365 seconds
    [17:25:07.340] [Info] Root: Loaded ObjectDatabase in 14.5131 seconds
    [17:25:08.825] [Info] Root: Loaded ProjectileDatabase in 14.7023 seconds
    [17:25:08.938] [Info] Root: Loaded MonsterDatabase in 1.59679 seconds
    [17:25:08.942] [Info] Root: Writing runtime configuration to '..\storage\starbound.config'
    [17:25:09.062] [Info] Root: Loaded StagehandDatabase in 0.124913 seconds
    [17:25:09.084] [Info] Root: Loaded VehicleDatabase in 0.0211063 seconds
    [17:25:09.123] [Info] Root: Loaded PlayerFactory in 0.0386941 seconds
    [17:25:09.271] [Info] Root: Loaded NpcDatabase in 0.446238 seconds
    [17:25:09.321] [Info] Root: Loaded VersioningDatabase in 0.0497183 seconds
    [17:25:09.322] [Info] Root: Loaded EntityFactory in 0.198893 seconds
    [17:25:10.286] [Info] Root: Loaded ParticleDatabase in 0.963198 seconds
    [17:25:12.006] [Info] Root: Loaded MaterialDatabase in 2.68436 seconds
    [17:25:12.474] [Info] Root: Loaded TerrainDatabase in 0.467393 seconds
    [17:25:14.251] [Info] Root: Loaded BiomeDatabase in 1.77715 seconds
    [17:25:14.304] [Info] Root: Loaded LiquidsDatabase in 0.0525988 seconds
    [17:25:15.209] [Info] Root: Loaded StatusEffectDatabase in 0.904873 seconds
    [17:25:19.329] [Info] Root: Loaded DamageDatabase in 4.12003 seconds
    [17:25:19.591] [Info] Root: Loaded EffectSourceDatabase in 0.260626 seconds
    [17:25:19.802] [Info] Root: Loaded FunctionDatabase in 0.211417 seconds
    [17:25:20.684] [Info] Root: Loaded TreasureDatabase in 0.881854 seconds
    [17:25:25.442] [Info] Root: Loaded DungeonDefinitions in 4.75687 seconds
    [17:25:25.483] [Info] Root: Loaded TilesetDatabase in 0.041708 seconds
    [17:25:25.585] [Info] Root: Loaded StatisticsDatabase in 0.101344 seconds
    [17:25:25.606] [Info] Root: Loaded EmoteProcessor in 0.0206316 seconds
    [17:25:25.970] [Info] Root: Loaded SpeciesDatabase in 0.364399 seconds
    [17:25:26.377] [Info] Root: Loaded QuestTemplateDatabase in 0.406333 seconds
    [17:25:26.681] [Info] Root: Loaded AiDatabase in 0.303964 seconds
    [17:25:26.696] [Info] Root: Loaded TechDatabase in 0.0144415 seconds
    [17:25:27.109] [Info] Root: Loaded CodexDatabase in 0.413034 seconds
    [17:25:29.438] [Info] Root: Loaded BehaviorDatabase in 2.32873 seconds
    [17:25:29.788] [Info] Root: Loaded DanceDatabase in 0.349361 seconds
    [17:25:29.915] [Info] Root: Loaded SpawnTypeDatabase in 0.127736 seconds
    [17:25:30.081] [Info] Root: Loaded RadioMessageDatabase in 0.164962 seconds
    [17:25:41.984] [Info] Root: Loaded ItemDatabase in 32.7125 seconds
    [17:25:42.574] [Info] Root: Loaded CollectionDatabase in 12.4923 seconds
     
  2. Iris Blanche

    Iris Blanche Pudding Paradox Forum Moderator

    Runtime error R6025 is an error caused by the c++ runtime itself. It's stating "pure virtual function call" or sth similar.
    Uninstall the 2015 runtime, reboot and install the runtime from the starbound directory itself located in the "_CommonRedist" folder. Since your OS is a 64bit you may want to install the x64 one. After installing reboot again.

    See if the error persists after the reinstall procedure with rebooting. (when already done with rebooting you can skip that step though)

    If the error is still present try to get some information from the windows event log. It's necessary to know on which dll file it is failing.

    ~ Iris ~
     
  3. Palumpax

    Palumpax Void-Bound Voyager

    Alright
    Rebootingg and Reinstalling did not work
    I am looking how to see the event log, since I dont know how
    I noticed something curious, after uninstalling and rebooting, a python error showed up cx_freeze or something, should I be concerned about it ?
     

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