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Game Creation

Discussion in 'Starbound Discussion' started by SUPERBOY, Mar 26, 2012.

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  1. SUPERBOY

    SUPERBOY Space Spelunker

    Hey guys!
    If anybody knows where Starbound is created (ex. XNA game studio, Visual studio, Gamemaker) please tell me. I already know it is made using C++ but I am curious on WHERE. Also what is used for making the sprites?

    - SUPERBOY
     
  2. Breather

    Breather Oxygen Tank

    So your asking where the team is located? Like mojang is in sweden? If that's the question than, here's the answer: The team is located all over the place. Tiy is from london (I'm pretty sure) and there's others in the US and more in the UK.
    If the question is what's the team making starbound, than the answer is: It's made by Chucklefish, and this is they're first game ever.

    Hope I helped. ;)
     
  3. SUPERBOY

    SUPERBOY Space Spelunker

    Thanks but i was wondering what platform the GAME is made in/on. Look at the examples. Like i said i already know it is made using the c++ language. This might be a question that only the devs can answer.
    Get what i mean?:)

    - SUPERBOY
     
  4. A.N.T.I.

    A.N.T.I. Spaceman Spiff

    No he means what type of game creation they use, I think it's C++ but I could be wrong.
     
  5. Pinkie Pie

    Pinkie Pie Cosmic Narwhal

    That's probably something you'd need to ask the Devs directly, I don't think anyone here would know. I know I sure as hell don't know, I know nothing about making games. :rofl:
     
  6. Greatgreen

    Greatgreen Tentacle Wrangler

    The term you are looking for is IDE (Integrated Development Environment)

    Based on my limited knowledge of those environments, it won't be XNA or Visual Studio, as that would make the game harder to ship on MacOS and Linux - which they have stated that they intend to do on launch. Gamemaker is a possibility, but I don't know very much about that one.
     
  7. SUPERBOY

    SUPERBOY Space Spelunker

    Thanks!
    I knew it was I (something) i just couldn't think of the name.:rofl:

    - SUPERBOY
     
  8. SUPERBOY

    SUPERBOY Space Spelunker

    Anything on sprite creation?
     
  9. Arcadiax

    Arcadiax Guest

    Yeah, the IDE's they use differ from coder to coder, I think one of them may use Dev C++ though.

    With sprites, the only thing you need in your software is a palette, pencil and fill tool, also, alpha channels. So really they could be using anything from paint (while using something else to then give the image alpha) to photoshop.

    If you're asking this to get into game development, I recommend you start with something like Stencyl, YoYo's Game Maker or if you feel up to diving straight into code, XNA. the first 2 are nice baby steps into game development, and offer some nice (free might I add) tools for spriting and coding and the latter is quite a big step, but not as big as jumping straight into C++, because you have to learn basic coding logic before anything, coding only command line programs.

    As for sprites, try Paint.net its basically a Microsoft Paint 2.0.
     
  10. SUPERBOY

    SUPERBOY Space Spelunker

    Thanks! I am actually a beginner C++ programmer so I'm going to try Dev C++.
     
  11. Zolon

    Zolon Big Damn Hero

    I used Dev C++ Back when I was in University. I loved it, it's an excellent program. :)
     
  12. Breather

    Breather Oxygen Tank

    Oh, ok. I have no idea. Sorry. :/
     
  13. SUPERBOY

    SUPERBOY Space Spelunker

    Does anyone know where i can contact the devs?
     
  14. Breather

    Breather Oxygen Tank

    Sometimes they're on the IRC chat. But the best place would probably be twitter.
     
  15. ViewedCloth

    ViewedCloth Zeromus

  16. SUPERBOY

    SUPERBOY Space Spelunker

  17. OmnipotentEntity

    OmnipotentEntity Code Monkey Forum Administrator

    Dev-C++ is ok, but it's very dated. Code::Blocks seems more recent (I've never used it though, so I don't actually know).

    Both kyren and I use vim, if that's what you're asking.
     
  18. SUPERBOY

    SUPERBOY Space Spelunker

    Thanks!
     
  19. deebee396

    deebee396 Aquatic Astronaut

    I think I saw somewhere that SDL is being used with OpenGL, but I may be wrong.
     
  20. SUPERBOY

    SUPERBOY Space Spelunker

    Are you using SDL and OpenGL? Just one of them? Or neither of them.
    Sorry if I'm asking to much.
     
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